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 Forum: Mason Dixon Tavern   Topic: has anyone experienced non installation of new Tiller titles

Posted: Mon Feb 15, 2021 7:52 pm 

Replies: 2
Views: 635


What you describe sounds more like an OS level issue -- i.e., it's not so much JTS' lookout as it is Microsoft's problem (if not your system is somehow messed up). When one of these MSI installations fails, have you tried a web search on the exact error message? The reasons presented at the time of ...

 Forum: Mason Dixon Tavern   Topic: Exit Objective Victory Points

Posted: Sun Jan 17, 2021 8:52 am 

Replies: 11
Views: 1608


Berto <salute> I think you are well known to many of the long standing members to the Club but not to me (joined 2017) and I expect most others who have joined in the last couple of years. Please explain yourself sir, and why you seem to have acquired this very high level of service attitude? Since...

 Forum: Mason Dixon Tavern   Topic: Exit Objective Victory Points

Posted: Tue Jan 12, 2021 11:26 am 

Replies: 11
Views: 1608


Mike Terhune wrote:

My question is, obviously, is this a known bug?

Um, now it is.

And now fixed, available in future updates.

Sorry for the trouble.

 Forum: Mason Dixon Tavern   Topic: Brother Against Brother - On Sale! ($9.99) Worth it?

Posted: Wed Dec 30, 2020 7:22 pm 

Replies: 6
Views: 814


mihalik wrote:
Derek, please don't piss off Berto [aka Bruno]!

https://www.youtube.com/watch?v=PMivT7MJ41M

:lol:

 Forum: Mason Dixon Tavern   Topic: The ULTIMATE ACW Game (Turn Based or RPS)

Posted: Thu Dec 17, 2020 7:13 pm 

Replies: 6
Views: 1052


Yeah, I read stuff, I keep abreast of latest developments. Speaking of which, we are currently working on <censored>. Bug fixes, game extensions, new features, maybe even a much improved AI -- these will happen sooner or later. Well, maybe not sooner. My hands are full for now working on the much de...

 Forum: Mason Dixon Tavern   Topic: The ULTIMATE ACW Game (Turn Based or RPS)

Posted: Thu Dec 17, 2020 5:12 pm 

Replies: 6
Views: 1052


D. Hampel wrote:
Wish I could get Bruno to read this and consider the changes. ;o)

Bruno?

 Forum: Mason Dixon Tavern   Topic: Campaign Shenandoah

 Post subject: Re: Campaign Shenandoah
Posted: Wed Nov 20, 2019 10:50 pm 

Replies: 32
Views: 14315


Strange, because Screen Edge scrolling (and Scroll Bar scrolling) works fine for me. You mean to say that with the Artillery Dialog open, you can't zoom in or out? That's also strange, because it works here for me. Did you try using the mouse wheel to zoom in or out? You only see these glitches in C...

 Forum: Mason Dixon Tavern   Topic: Campaign Shenandoah

 Post subject: Re: Campaign Shenandoah
Posted: Wed Nov 20, 2019 2:40 pm 

Replies: 32
Views: 14315


If you are having scrolling issues with the Artillery Dialog open, try switching to one of the other Scrolling options: Settings > Scroll Bar Settings > Window Edge Settings > Screen Edge You should be able to do the switch even with the Artillery Dialog open. In Campaign Shenandoah, with the Artill...

 Forum: Mason Dixon Tavern   Topic: Extreme FOW

 Post subject: Re: Extreme FOW
Posted: Sat Jun 22, 2019 9:27 am 

Replies: 6
Views: 3039


XXX unit strength is displayed whenever opposing units are in obstructed or entrenched hexes. Any hex that is not a ClearHex is considered obstructed. "obstructed" also takes into account visibility, which depends on spotting. (And although not accounted for explicitly, don't forget the im...

 Forum: JTS General Comments and Questions   Topic: Hidden VP Hex Values XFOW?

Posted: Sat Apr 06, 2019 4:27 pm 

Replies: 22
Views: 15436


:P :P :P

 Forum: JTS General Comments and Questions   Topic: Hidden VP Hex Values XFOW?

Posted: Sat Apr 06, 2019 12:08 pm 

Replies: 22
Views: 15436


AFAIK, and apart from selecting/deselecting Extreme FOW, there is currently no flexibility to toggle this one narrow FOW feature ON or OFF. In other words, Extreme FOW is all or nothing. We can see about relaxing this in future. But for now, it is what it is. I don't foresee our doing another round ...

 Forum: JTS General Comments and Questions   Topic: Hidden VP Hex Values XFOW?

Posted: Sat Apr 06, 2019 10:35 am 

Replies: 22
Views: 15436


The new Objectives VP system is used in the Panzer Battles Battles of North Africa '41 game. The CWB implementation is quite similar to the PzB system. From the BoNA41 manual: http://pikt.org/pikt/jts/pzb/graphics/NewObjectivesVPSystemPzb1.jpg http://pikt.org/pikt/jts/pzb/graphics/NewObjectivesVPSys...

 Forum: JTS General Comments and Questions   Topic: Hidden VP Hex Values XFOW?

Posted: Sat Apr 06, 2019 10:13 am 

Replies: 22
Views: 15436


Wayne wrote:

Edit- Is there a way to mod this in the scenario editor or via the PDT files, or somewhere else?

No way to mod this. If you don't like, don't use the Extreme FOW optional rule.

 Forum: JTS General Comments and Questions   Topic: Hidden VP Hex Values XFOW?

Posted: Sat Apr 06, 2019 10:05 am 

Replies: 22
Views: 15436


So the idea is that the second player is the defensive player, so the objectives are hidden from them, is this correct? Almost correct. The defensive player knows where the objectives are, but doesn't know how much each is worth to the other side. Not knowing what the other side thinks, it adds ten...

 Forum: JTS General Comments and Questions   Topic: Hidden VP Hex Values XFOW?

Posted: Sat Apr 06, 2019 9:15 am 

Replies: 22
Views: 15436


It is WAD. Under Extreme FOW, you don't know how valuable some objective hexes are to the other side. You can only guess what the enemy's intentions are.

Extreme FOW is, well, extreme.

If you don't like it, then don't play with the Extreme FOW optional rule.
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