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Forum: Mason Dixon Tavern Topic: Quick Gaming Tips |
| Quaama |
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Posted: Wed Feb 04, 2026 12:07 am
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Replies: 17 Views: 350
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| About 25 years ago, the club was pretty much predicated upon the principles that Paul is talking about. Role playing existed to a great extent. But some members weren't used to being talked to in that manner and others went a bit overboard with their roleplaying as well. Even though there was a lot... |
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Forum: The Cartography Office and Scenario Center Topic: Custom JTS Scenario |
| Quaama |
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Posted: Tue Feb 03, 2026 6:49 pm
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Replies: 11 Views: 84640
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Jonathan Woody wrote: Is there a new link to your modded scenarios database? The current link no longer works.
The Member who posted that link is no longer with the Club. For custom scenarios designed by ACWGC Members you should look here - https://www.acwgc.net/customgames. |
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Forum: Mason Dixon Tavern Topic: Quick Gaming Tips |
| Quaama |
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Posted: Tue Feb 03, 2026 3:37 pm
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Replies: 17 Views: 350
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| I don't think you are wrong to wish that there was a greater sense of "us vs. them" in the Club. I wished that also. But since I joined I have found extremely little of that attitude and have found everyone on both sides more than willing to help out with anything when asked. I used to wo... |
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Forum: Mason Dixon Tavern Topic: Quick Gaming Tips |
| Quaama |
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Posted: Mon Feb 02, 2026 11:49 pm
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Replies: 17 Views: 350
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| Accordingly, the ACWGC encourages voluntary role-playing by members to portray the spirit and language of the Civil War era and the natural rivalry between the Confederacy and the Union ."[/i] Voluntery does not equal mandatory. People are free to share, collaborate and work together all they ... |
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Forum: Mason Dixon Tavern Topic: Quick Gaming Tips |
| Quaama |
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Posted: Mon Feb 02, 2026 9:24 pm
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Replies: 17 Views: 350
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| I'm wondering why the GinC of the Confederate Army is providing aid and comfort to the other side by providing them with tips and advice. For the same reason my Union friend Ned Simms is contributing - we love the Club and want everyone to do the best they can! :mrgreen: It seems to be against the ... |
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Forum: Mason Dixon Tavern Topic: Quick Gaming Tips |
| Quaama |
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Posted: Mon Feb 02, 2026 4:41 pm
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Replies: 17 Views: 350
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| I'm wondering why the GinC of the Confederate Army is providing aid and comfort to the other side by providing them with tips and advice. |
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Forum: Mason Dixon Tavern Topic: Our club this and that |
| Quaama |
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Posted: Fri Jan 30, 2026 2:59 pm
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Replies: 4 Views: 215
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| All. I also think other sub groups within the club could be useful such as Teams You can join for MP play and explain that MP games let you Experience A large Battle without the Time it takes to move Large Armies I've generally found that MP games are slower than one on one games. Unless a MP game ... |
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Forum: Mason Dixon Tavern Topic: MP gaming |
| Quaama |
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Posted: Tue Jan 27, 2026 3:12 pm
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Replies: 4 Views: 207
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| YES, I KNOW VERY DISHEARTENING I guess I just don't get it I'm not personally interested but I do have a couple of comments to make for your consideration. Firstly, you are a 'mixed team'. The Club rewards 'Battles' over 'Maneuvers' with Maneuvers only attracting half the OBD points compared with B... |
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Forum: The Cartography Office and Scenario Center Topic: Gettysburg Supplied |
| Quaama |
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Posted: Fri Jan 23, 2026 2:31 pm
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Replies: 2 Views: 104
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| My advice; don't try to defend Gettysburg with Buford . The CSA will learn to hate them on day one if used correctly. I agree. Buford has had a prominent role in both games. In neither has he attempted to defend against Heth's advance to Gettysburg. I think that Buford would only try to stop Heth w... |
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Forum: The Cartography Office and Scenario Center Topic: Gettysburg Supplied |
| Quaama |
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Posted: Thu Jan 22, 2026 5:11 pm
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Replies: 2 Views: 104
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| My revised scenario for the Battle of Gettysburg (Gettysburg Supplied) has now been made available in the 'Customized Scenario Database' which can be found here ( https://www.acwgc.net/customgames ). This scenario is essentially '007 Gettysburg' with the following changes. Supply Some consider that ... |
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Forum: Mason Dixon Tavern Topic: WDS Artillery Error |
| Quaama |
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Posted: Fri Jan 16, 2026 2:43 pm
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Replies: 27 Views: 1394
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| My thoughts on the changes to Gun Losses, the User Manuals states both Fire and Melee use the same Combat Results process for determining # men lost. The difference being that Fire uses the Adjusted Fire Value and Melee uses the adjusted strength of the opposing side. Regarding the increase in Gun ... |
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Forum: Mason Dixon Tavern Topic: WDS Artillery Error |
| Quaama |
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Posted: Wed Jan 14, 2026 4:20 pm
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Replies: 27 Views: 1394
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| Another odd thing I've noticed since the 'Artillery Scouts' issue was raised is this: Unless there is a large unit attacking, it is almost impossible to remove any limbered guns in melees. It is ridiculous. In a current game we have had line infantry attack limbered artillery in clear terrain. The m... |
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Forum: Mason Dixon Tavern Topic: WDS Artillery Error |
| Quaama |
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Posted: Tue Jan 13, 2026 4:17 pm
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Replies: 27 Views: 1394
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| I Have noticed the Union players due to usually more and better tend to pile as many guns as they can into a single area and use them as a mobile fortress and any confederate battery to counterbattery them. I myself do not see this as a bug as much as others seem it to be. Eight is the absolute max... |
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Forum: Mason Dixon Tavern Topic: Detached units and Melee |
| Quaama |
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Posted: Tue Jan 06, 2026 11:46 pm
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Replies: 5 Views: 342
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| 'Detached units cannot melee' sounds like a good house rule to me. It would prevent commando style raids, and stop units that rout the wrong way' becoming an infiltration force behind your lines. VPs for supply wagons vary across titles, and across scenarios within titles. In two scenarios I'm playi... |
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Forum: Mason Dixon Tavern Topic: WDS Artillery Error |
| Quaama |
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Posted: Fri Jan 02, 2026 2:46 pm
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Replies: 27 Views: 1394
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| Good News - The error does not effect infantry. As you can see below, the losses for infantry are the same from Version 4.04 to Version 4.05. This is the way it should be!!! It's also makes what is going on with artillery losses stand out so much. The gameplay results should remain consistent from ... |
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