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 Forum: Mason Dixon Tavern   Topic: Does a Better A/I System Mean the End of the ACWGC?

Posted: Sun Oct 26, 2025 2:59 pm 

Replies: 11
Views: 963


The AI is coming as long as time marches on. It took time but Garry Kasparov did lose to a computer. As for the club I would think that also like chess playing the computer/AI has it's place but one would still like to test their skills against a human opponent. As to Matt Clausen comments, I would...

 Forum: Mason Dixon Tavern   Topic: Casualties in the ACW games - Point 2: Small arms ammo

Posted: Mon Oct 20, 2025 5:13 pm 

Replies: 2
Views: 122


I'm glad you mentioned Paddy Griffith. I have the book you mentioned as well as the more detailed Battle Tactics in the Civil War . He provides excellent analysis in both of Civil War battle tactics. I suspect that if you increase the 4% to 11% yet provide extra supply wagons you will end up with th...

 Forum: Mason Dixon Tavern   Topic: Total Casualties in the ACW series games – Thesis

Posted: Mon Oct 20, 2025 4:53 pm 

Replies: 1
Views: 94


"My main thesis is that there are too many casualties in the games." I've generally justified that in my own mind in that casualties do not just represent the killed/wounded/captured but also include 'those who have lost the will to fight'. They are no longer effective units and are there...

 Forum: Mason Dixon Tavern   Topic: Does a Better A/I System Mean the End of the ACWGC?

Posted: Mon Oct 20, 2025 2:44 pm 

Replies: 11
Views: 963


I think part of the fun is getting to know the people you are playing against. I know some of the kids today are getting their relationship time from Chat GPT but I still prefer a real person. Over the years I have gotten to know a lot of folks from all around the world in the various clubs and gam...

 Forum: Mason Dixon Tavern   Topic: GAMING TODAY

 Post subject: Re: GAMING TODAY
Posted: Sun Oct 19, 2025 3:52 pm 

Replies: 3
Views: 194


A great response from Karl to which I agree. I would add the following two comments. Network Play The games do seem to provide an opportunity for real time communication between players, see User Manual 6.2 Network Play (p64). I've never used it so cannot comment any further. You could also consider...

 Forum: Mason Dixon Tavern   Topic: Memory Test

 Post subject: Re: Memory Test
Posted: Thu Oct 16, 2025 10:37 pm 

Replies: 14
Views: 494


I bought it. I was disappointed with it as it was too easy to win [I didn't have the internet then and was unaware of Clubs like the ACWGC]. I also purchased Borodino after it to see if it was any better. It wasn't, but I did like how you detach skirmishers and deploy them as 'separate' units. I di...

 Forum: Mason Dixon Tavern   Topic: Memory Test

 Post subject: Re: Memory Test
Posted: Thu Oct 16, 2025 9:02 pm 

Replies: 14
Views: 494


I bought it. I was disappointed with it as it was too easy to win [I didn't have the internet then and was unaware of Clubs like the ACWGC]. I also purchased Borodino after it to see if it was any better. It wasn't, but I did like how you detach skirmishers and deploy them as 'separate' units. I did...

 Forum: Mason Dixon Tavern   Topic: Gettysburg #62

 Post subject: Re: Gettysburg #62
Posted: Tue Oct 14, 2025 4:31 pm 

Replies: 5
Views: 394


Thanks for those responses on the missing scenarios. As it appears that they are generally variations on a theme with "different arrival times and locations" there are probably few, if any, truly missing scenarios. I appreciate learning how to open individual scenarios from the campaigns. ...

 Forum: Mason Dixon Tavern   Topic: CW Talk Radio - Season 1 - Ep. 1.29 - Eric Wittenberg

Posted: Tue Oct 14, 2025 1:04 am 

Replies: 37
Views: 19207


Wittenberg used to have an excellent blog 'Rantings of a Civil War Historian' (https://civilwarcavalry.com). Unfortunately, that site doesn't work properly anymore [probably due to Wittenberg's passing earlier this year]. However, after a lot of fiddling around I was finally able to access the story...

 Forum: Mason Dixon Tavern   Topic: Gettysburg #62

 Post subject: Re: Gettysburg #62
Posted: Mon Oct 13, 2025 3:10 pm 

Replies: 5
Views: 394


Perhaps try Gettysburg 078, it also utilises the BIG Gettysburg map. Alternatively, you could play the campaign (a series of linked battles) in Campaign Gettysburg (click on 'cp_start' in the Campaign Gettysburg folder). You should also know that Campaign Gettysburg includes extensive designer notes...

 Forum: Mason Dixon Tavern   Topic: Question about club rules

Posted: Sun Oct 12, 2025 4:47 pm 

Replies: 25
Views: 1901


IMHO, There are enough rules built into the code and PDT files to dissuade a player from wanting to make a night attack. I don't see any reason for house rules. With that said, I will always play with whatever rules my opponents wishes to use. Especially since I usually only play one game at a time...

 Forum: Mason Dixon Tavern   Topic: Question about club rules

Posted: Fri Oct 10, 2025 7:48 pm 

Replies: 25
Views: 1901


@Blake LOL, I can't be off researching the lot of them! Still, as I still have The Maps of Gettysburg next to me I can address that one. On Culp's Hill it says: Commands rang out: "Forward--guide center!" The time was approaching 7:00 p.m. From my earlier research sunset on 2 July 1863 at ...

 Forum: Mason Dixon Tavern   Topic: Question about club rules

Posted: Fri Oct 10, 2025 3:40 pm 

Replies: 25
Views: 1901


On Winfrey Field - I'm just not buying what you are selling. In your own findings you point out the concentrated attempt way after sundown, for the Confederates in push the Yankee lines back, even while the Yanks attempted to withdraw. The Rebs pushed further. If I understand them correctly, under ...

 Forum: Mason Dixon Tavern   Topic: Question about club rules

Posted: Thu Oct 09, 2025 6:47 pm 

Replies: 25
Views: 1901


What? Cleburne's attack through Winfrey Field at Chickamauga at night, just to name one of the attacks mentioned in the link wasn't a major night action? I must agree to disagree. Orders to advance were received at 3:30 pm and the attack started in daylight ( https://babel.hathitrust.org/cgi/pt?id=...

 Forum: Mason Dixon Tavern   Topic: Question about club rules

Posted: Thu Oct 09, 2025 3:04 pm 

Replies: 25
Views: 1901


I have always preferred not to have prohibitions against any night action for reasons of historical accuracy. It happened a good deal more than we realize in the war (see below link). Question is, does the game engine penalize the combatants enough for being involved in such things? https://civilwa...
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