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 Forum: Mason Dixon Tavern   Topic: Things I Didn't Notice Before

Posted: Sat May 02, 2026 4:50 pm 

Replies: 3
Views: 88


In WDS Chickamauga the town of Perryville is made up of roughly 42 Town Hexes. Perryville had a population of roughly 400 people in 1862. In WDS Gettysburg the town of Gettysburg is made up of under 30 Town Hexes. Gettysburg had a population of roughly 2,390 people in 1863. In WDS Chancellorsville ...

 Forum: Mason Dixon Tavern   Topic: Seeing into wooded hexes from a far

Posted: Sun Apr 19, 2026 12:46 am 

Replies: 4
Views: 1215


Your example doesn't really address what I am saying. And the program does not distinguish unit sizes. Yes, they should be able to see in. Commanders would send men to the top of the tallest tree of the highest hill in order to see what they could see. As the game does not distinguish between unit ...

 Forum: Mason Dixon Tavern   Topic: Seeing into wooded hexes from a far

Posted: Sat Apr 18, 2026 6:39 pm 

Replies: 4
Views: 1215


I say 'Yes'. After all you are spotting an entire unit or units (not usually a few men) so it could be up to 1,000 men that you are 'seeing'. Not that hard in a 125 yard square area. Also, they could get inventive in what was done in order to spot the enemy. In William J. Miller's 'Mapping for Stone...

 Forum: Mason Dixon Tavern   Topic: Extreme FOW: Yes or No?

 Post subject: Re: Extreme FOW: Yes or No?
Posted: Wed Apr 15, 2026 4:32 pm 

Replies: 18
Views: 2961


Like General Johnson I generally assume that the opponent will be opening the scenario (without EFoW) and looking around the map to determine lookout positions and confirm LoS. Assuming such a thing, I think it would be a nuisance to have to check them myself, so I almost always play with EFoW unche...

 Forum: Mason Dixon Tavern   Topic: April is Confederate History Month

Posted: Tue Apr 14, 2026 7:09 pm 

Replies: 8
Views: 5182


I better not mentioned this fact at work! I doubt it would go over well. LOL. Fortunately, there is a considerable distance between me and the partisan politics of the USA. We've had very little in regard to rebellions. The two most prominent being: The Rum Corps Rebellion where Governor Bligh [Yes...

 Forum: Mason Dixon Tavern   Topic: April is Confederate History Month

Posted: Mon Apr 13, 2026 7:14 pm 

Replies: 8
Views: 5182


What happens during Confederate History Month? Are there 'special' days within it? Here's some fun ideas of things to do: Children could visit Jeff Davis lookalikes in department stores where they get to sit on his lap and hear a story about those times; School lessons are themed (e.g. If a Confede...

 Forum: Mason Dixon Tavern   Topic: What about this?

 Post subject: Re: What about this?
Posted: Mon Apr 13, 2026 4:33 pm 

Replies: 4
Views: 1385


I would be hesitant in changing Rule 6.1.1.3: Players who withdraw any of their forces from the battlefield map, other than via a designated Exit Hex or as specified in the scenario as a victory condition, shall suffer a two-step reduction in the level of victory. The reason being is that every scen...

 Forum: Mason Dixon Tavern   Topic: Unlimbered in woods

 Post subject: Re: Unlimbered in woods
Posted: Sun Apr 12, 2026 2:00 am 

Replies: 4
Views: 1588


All Do unlimbered cannon in a woods hex get the -40 % Protection that the hex shows i saw a post that says no but cannot find an answer in the rules Yes, they do What!? When did that change? When Antietam v4.05.3 was rolled out ( https://wargameds.com/blogs/news/civil-war-battles-4-03 ) we were tol...

 Forum: Mason Dixon Tavern   Topic: Scenario fixes/tweaks

 Post subject: Re: Scenario fixes/tweaks
Posted: Thu Apr 09, 2026 5:10 pm 

Replies: 55
Views: 25944


The Wauhatchie scenarios always seemed off to me. Campaign Chickamauga - scenarios 77 to 80 inclusive. The Yanks start off with 1500 men (Cobham's PA Bde & Ireland's New Yorkers) and the Rebs (Jenkins' SC Bde) start off with 1200 men plus. The Yanks get 4 Napoleons also. Ireland's Brigade is fi...

 Forum: Mason Dixon Tavern   Topic: April is Confederate History Month

Posted: Tue Apr 07, 2026 1:07 am 

Replies: 8
Views: 5182


What happens during Confederate History Month? Are there 'special' days within it? Here's some fun ideas of things to do: Children could visit Jeff Davis lookalikes in department stores where they get to sit on his lap and hear a story about those times; School lessons are themed (e.g. If a Confeder...

 Forum: Mason Dixon Tavern   Topic: Gamey tactics

 Post subject: Re: Gamey tactics
Posted: Sun Apr 05, 2026 10:21 pm 

Replies: 6
Views: 5993


Another RED FLAG for me is someone with off the charts battle result in their record I mean for me a win % of 60 or higher raises an eyebrow and lots of Major victories also is an indicator After the game i am in now i will concult the records and this is info i will use to decide to play These Tim...

 Forum: Mason Dixon Tavern   Topic: Scenario fixes/tweaks

 Post subject: Re: Scenario fixes/tweaks
Posted: Sun Apr 05, 2026 9:32 pm 

Replies: 55
Views: 25944


Scenario 007 of Campaign Gettysburg has: 1) release dates out of order in the Release Dialog and 2) the Scheduled Dialog has Benning coming in at 10:20 PM when darkness occurred at 8:00 PM (scheduled time should be 10:00 or 11:00). I think that is because of the bigger map. In 'Historical Gettysbur...

 Forum: Mason Dixon Tavern   Topic: Scenario fixes/tweaks

 Post subject: Re: Scenario fixes/tweaks
Posted: Wed Mar 11, 2026 3:47 pm 

Replies: 55
Views: 25944


As a personal preference, I would rather see the movement factors contained in Chickamauga 039 in lieu of Antietam. The reason being that I'm used to cavalry being able to move 24 hexes instead of just 20, but if that was the standard then I could live with it. You are correct that there are some s...

 Forum: Mason Dixon Tavern   Topic: Scenario fixes/tweaks

 Post subject: Re: Scenario fixes/tweaks
Posted: Tue Mar 10, 2026 12:26 am 

Replies: 55
Views: 25944


It seems to me that 5/4 makes the most sense. There might be a few scenario specific reasons for a different entry, but for the generic scenarios, I might could easily make a change to have all the movement cost be the same for all terrain types and formation types. Have a look at the Historic Anti...

 Forum: Mason Dixon Tavern   Topic: Scenario fixes/tweaks

 Post subject: Re: Scenario fixes/tweaks
Posted: Sun Mar 08, 2026 4:04 pm 

Replies: 55
Views: 25944


This particular OOB is only used with "equal" scenarios/variants. On my side, I still have 5 unused supply wagons, and the rest are still not near to zero. Also, there should be a little more effort to protect them and not rush to the center of the battlefield. A 66% reduction just seems ...
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