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 Forum: Mason Dixon Tavern   Topic: Getting Frustrated with HPS tactics

Posted: Tue Sep 06, 2005 1:02 am 

Replies: 76
Views: 63451


<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Banger</i> <br />Another thing that frustrates defenders is the ADF only fires one regiment at a time while the attacker can fire multiple units at once and get credit...

 Forum: Mason Dixon Tavern   Topic: Getting Frustrated with HPS tactics

Posted: Mon Sep 05, 2005 11:16 am 

Replies: 76
Views: 63451


I think overal the HPS system (phased based [:)]) improved the defender side relative to the older Battleground system. Changes to melee, zoc, and isolation rules made defense a little easier. The fatigue changes favored the winner (not necessarially the attacker) which I generally agree with. Battl...

 Forum: Mason Dixon Tavern   Topic: Getting Frustrated with HPS tactics

Posted: Sun Sep 04, 2005 1:17 pm 

Replies: 76
Views: 63451


Judging from Gen. Collins description I am guessing you played Turn based (player's phase contains movement, fire and melee). This is badly flawed and heavily favors the attacker. However, if you set all options on and play in Phased mode (same as Battleground) the HPS system probably shifts things ...

 Forum: Mason Dixon Tavern   Topic: Exit Hexes

Posted: Tue Aug 30, 2005 1:14 am 

Replies: 7
Views: 7166


So far I have only played two Campaign Gettysburg scenarios that included exit hexes, Winchester and one of the Rappahannock scenarios. In these you are awarded VP's for exiting units off your sides exit hexes. The amount of VP's earned is the same as the award for casualties of that type unit. This...

 Forum: Mason Dixon Tavern   Topic: house rules

Posted: Fri Aug 26, 2005 11:43 am 

Replies: 19
Views: 17753


The best way is to have two formations, road column that has road movement rate and attack column that can cross bridges, enter towns and melee but has no special movement ability other than that. Attack column should probably suffer a more severe fire penality due to its density which is probably c...

 Forum: Mason Dixon Tavern   Topic: Fight the War Thread - Take II

Posted: Thu Aug 25, 2005 11:07 am 

Replies: 61
Views: 44392


I think there is an error in the query. The 13th LEFT JOIN after 5th INNER JOIN should have been a RIGHT JOIN.[:D][:D][:D] Also you completely missed the part where you check to see if the CSA army is the ANV and immediately elliminate the Yankee army.[^] BG. Kennon Whitehead Chatham Grays III Corps...

 Forum: Mason Dixon Tavern   Topic: Melees ... Melees ... Melees

Posted: Thu Aug 25, 2005 10:57 am 

Replies: 34
Views: 27118


Before you go to a lot of trouble changing underlying parameters of the games you should be sure you aren't creating a new unreality to replace your preceived one. As Alan states melee represents a whole lot more than a bayonet charge. It represents everything that happens when an attacker doesn't l...

 Forum: Mason Dixon Tavern   Topic: Stuart and Seven Pines

Posted: Tue Aug 23, 2005 3:22 am 

Replies: 10
Views: 9262


In Thomas's biography of Stuart, "Bold Dragoon", Seven Pines gets a single paragrahpy. He states that since the wooded ground prevented massed cavalry action the cavalry was not used. Stuart apparently attached himself to Longstreet and had no cavalry under his command. BG. Kennon Whitehead Chatham ...

 Forum: Mason Dixon Tavern   Topic: 1st HACW - Reports

Posted: Tue Aug 23, 2005 2:16 am 

Replies: 194
Views: 152327


First Manassas CSA Battlefield Report 4 PM, July 21, 1861 The battle for Richardson's position on the Union left continued until 1 PM when after over two hours of fighting on the small hill top the Union line colapsed with mass surrenders. This is probably the longest continuous battle for this flan...

 Forum: Mason Dixon Tavern   Topic: Night Combat vs Night Reconnaissance

Posted: Fri Aug 19, 2005 1:28 am 

Replies: 15
Views: 12092


The HPS games starting with Campaign Gettysburg definitely made night movement justified by their large maps. The Talonsoft battles generally occurred on confined fields where "no man's land" was probably covered by skirmishers and scouts. HPS did introduce a 200 fatigue penalty for night melee and ...

 Forum: Mason Dixon Tavern   Topic: Campaign Play

Posted: Wed Aug 17, 2005 2:01 pm 

Replies: 16
Views: 14684


I like the Campaign play in Gettysburg and Pennisula but the time commitment is a problem. If your opponent can't pretty consistently turn around 2-3 turns a week it is going to be difficult to ever reach the end. Also, as bad decisions are made resulting in significant scenario losses there is a te...

 Forum: Mason Dixon Tavern   Topic: Promotion D. H. Smith

Posted: Wed Aug 17, 2005 1:11 am 

Replies: 9
Views: 8662


Congratulations Major Smith on your promotion and be sure to damage those people up north all that you can.



BG. Kennon Whitehead
Chatham Grays
III Corps, AoM (CSA)

 Forum: Mason Dixon Tavern   Topic: Playablility vs. historic accuracy

Posted: Fri Aug 12, 2005 1:28 am 

Replies: 59
Views: 47283


I still favor as the "best fix" is to change the engine to use artillery ammo on a per gun bases and deploy all batteries in sections since this was the way artillery was deployed in the CW. The one gun - one ammo would solve most of the problems with ammo useage caused by small sections except for ...

 Forum: Mason Dixon Tavern   Topic: Playablility vs. historic accuracy

Posted: Thu Aug 11, 2005 11:06 am 

Replies: 59
Views: 47283


My feeling is the problem isn't with the battery composition but with the game engine. If how ammo is used, crew casualties inflicted, and gun command control aren't changed, then the section size needs to be standardized to two guns to compensate. First, the grouping of all guns into a battery repr...

 Forum: Mason Dixon Tavern   Topic: surrounding tactics

Posted: Tue Aug 09, 2005 4:11 pm 

Replies: 12
Views: 10046


This is one I never thought of and isn't covered by the ACWGC House Rules as far as I can tell. It is also probably a good candidate for inclusion along with wagons and officers.

BG. Kennon Whitehead
Chatham Grays
III Corps, AoM (CSA)
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