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 Forum: Mason Dixon Tavern   Topic: What About Those Dusk and Dawn Turns?

Posted: Fri Feb 20, 2015 12:37 am 

Replies: 13
Views: 17766


In the weather scenarios I did for Old Banshee, daylight is increased gradually from 1 hex (night) then 2, then 3 and finally 4 hexes and continues gradually through sunrise and morning mists until full 70 hex visibility around 9-10 AM. Afternoon to evening is the opposite. hazy afternoons lead to g...

 Forum: The Cartography Office and Scenario Center   Topic: Campaign Peninsula Weather Variant Scenarios and Campaign

Posted: Thu Feb 19, 2015 12:09 am 

Replies: 4
Views: 4188


Fixed now and ready to download at the link in the first post.

Sorry for the inconvenience.

 Forum: Mason Dixon Tavern   Topic: Mill Springs (Campaign Shiloh) Weather

Posted: Thu Feb 05, 2015 11:09 pm 

Replies: 6
Views: 9984


C. Hecht wrote:
Ah thanks.
Looking forward tot he Peninsula mod.

It's ready now at the Old Banshee site. Announced over in the Cartography Office.

 Forum: The Cartography Office and Scenario Center   Topic: Campaign Peninsula Weather Variant Scenarios and Campaign

Posted: Thu Feb 05, 2015 11:01 pm 

Replies: 4
Views: 4188


http://old-banshee.com/weather-downloads.php HPS Campaign Peninsula Historical Weather Mod January 18, 2015 IF YOU PLAY PBEM BOTH PLAYERS MUST HAVE THE MOD INSTALLED!! Also, if you log in the game at the ACWGC website, just use the corresponding stock (non-weather variant) name of the scenario and a...

 Forum: The Cartography Office and Scenario Center   Topic: Gettysburg Weather Mod update

Posted: Thu Feb 05, 2015 11:01 pm 

Replies: 1
Views: 3027


http://old-banshee.com/weather-downloads.php
I updated the Gettysburg Weather Variant to show the weather conditions in Brackets at the bottom of the screen, like the Ozark and Peninsula mod. No easy task, but it's ready now.

 Forum: Mason Dixon Tavern   Topic: Mill Springs (Campaign Shiloh) Weather

Posted: Tue Feb 03, 2015 9:04 am 

Replies: 6
Views: 9984


Sure, you just add the information at the end of the weather string in the pdt file and it will display it.

 Forum: Mason Dixon Tavern   Topic: Those HPS/JTS Bridges!

 Post subject: Re: Those HPS/JTS Bridges!
Posted: Sun Feb 01, 2015 7:31 pm 

Replies: 5
Views: 8665


But it is possible what Joe describes. And you could in fact add weather effects that then make it impossible during historically rainy weather.

I fear that you would alter the balance of many scenarios though.

 Forum: Mason Dixon Tavern   Topic: muddy waters

 Post subject: Re: muddy waters
Posted: Sun Feb 01, 2015 2:49 am 

Replies: 5
Views: 9632


Cleaned up the spinach spew, and those messed-up stock ford graphics:
Image

 Forum: Mason Dixon Tavern   Topic: Mill Springs (Campaign Shiloh) Weather

Posted: Sun Feb 01, 2015 2:45 am 

Replies: 6
Views: 9984


With the Banshee weather mods, you will get this information in the bottom information line, whenever a modification applies:

Image

(note, our weather mod for Peninsula is coming soon, just finishing up the read me file at my leisure...)

 Forum: Mason Dixon Tavern   Topic: Mill Springs (Campaign Shiloh) Weather

Posted: Sun Feb 01, 2015 2:27 am 

Replies: 6
Views: 9984


The Mills Springs weather scenarios have reduced visibility, movement, and combat throughout the turns. This is WAD, I believe. What is happening is the scenario uses the last weather entry prior to the current date from the pdt file, from November 7, 1861: 1 1861 11 7 15 20 52 20 110 95 -10 0 Clear...

 Forum: Mason Dixon Tavern   Topic: muddy waters

 Post subject: muddy waters
Posted: Fri Dec 19, 2014 8:43 am 

Replies: 5
Views: 9632


Not the blues legend, but a new mod for water hexes I'm working on to accompany the soon to be released Old Banshee weather variants for Campaign Peninsula. The stark blue river graphic is replaced by a murkier one: Swollen by heavy spring rains, the otherwise lazy Chickahominy River became a signif...

 Forum: The Cartography Office and Scenario Center   Topic: Weather mods

 Post subject: Re: Weather mods
Posted: Thu Dec 11, 2014 10:59 am 

Replies: 6
Views: 4920


I have obtained a copy of Peninsula andThe Old Banshee team has commenced with the total weather redux mod. To date all of the research is done and most of the files have been converted to use the weather features. Most notably we removed the hard-wired mud restrictions at Seven Pines and added a di...

 Forum: Mason Dixon Tavern   Topic: Old Banshee

 Post subject: Re: Old Banshee
Posted: Sun Nov 30, 2014 5:35 pm 

Replies: 2
Views: 5447


You will need a graphics editor like "MSPaint" or "Snagit" or something like that to "paste" the Banshee bitmaps over a corresponding line in the stock ones. A bit cumbersome indeed but we (the Banshee team) hope to expand on this a bit more to provide a complete 3dunit...

 Forum: Wargame Design Studio (WDS)   Topic: Looking for a Yank

 Post subject: Re: Looking for a Yank
Posted: Sun Nov 30, 2014 9:25 am 

Replies: 5
Views: 10378


Sir, I sent you a personal message with my email address to contact me for a game, in lieu of posting my email on the forum for security purposes.

It should be in your inbox. :)

(user control panel -> options -> private messages)

 Forum: Wargame Design Studio (WDS)   Topic: Looking for a Yank

 Post subject: Re: Looking for a Yank
Posted: Sat Nov 29, 2014 9:47 pm 

Replies: 5
Views: 10378


PM sent.
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