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Forum: Mason Dixon Tavern Topic: Campaign Peninisula and Artillery |
KWhitehead |
Posted: Mon Apr 11, 2005 12:18 pm
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Replies: 33 Views: 43721
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Looks like same fire tables as Campaign Gettysburg. CSA as mentioned has the small gun sections although a few 4 gun units this time.
BG. Kennon Whitehead
Chatham Grays
III Corps, AoM (CSA) |
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Forum: Mason Dixon Tavern Topic: Send forth your Champion! |
KWhitehead |
Posted: Tue Apr 05, 2005 12:45 pm
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Replies: 18 Views: 21122
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Send me a courier if you haven't already been overrun but you will need the luck[;)].
BG. Kennon Whitehead
Chatham Grays
III Corps, AoM (CSA) |
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Forum: Mason Dixon Tavern Topic: Campaign Peninsula |
KWhitehead |
Posted: Fri Apr 01, 2005 11:30 am
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Replies: 21 Views: 25197
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Damn[:(!] Yankee blockade is the cause![:D]
BG. Kennon Whitehead
Chatham Grays
III Corps, AoM (CSA) |
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Forum: Mason Dixon Tavern Topic: campaign game encryption |
KWhitehead |
Posted: Sat Mar 26, 2005 1:35 pm
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Replies: 6 Views: 8868
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That is the reason the Campaign engine doesn't use encryption, it still doesn't explain why they don't fix this. Encryption isn't program specific. There is no program reason they can't encrypt the cpf file for both the Campaign engine and the Battle engine. It allows accidental viewing your opponen... |
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Forum: Mason Dixon Tavern Topic: campaign game encryption |
KWhitehead |
Posted: Fri Mar 25, 2005 2:27 pm
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Replies: 6 Views: 8868
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Nope, encryption option doesn't work for campaign games. Means you have to be extra careful not to open a game when it isn't your turn since the only alert will be it asking you to view the wrong replay. Wish they would fix this.
Col. Kennon Whitehead
Chatham Grays
III Corps, AoM (CSA) |
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Forum: Mason Dixon Tavern Topic: Next to come: Campaign Peninsula |
KWhitehead |
Posted: Fri Mar 25, 2005 2:20 am
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Replies: 17 Views: 22053
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But in a campaign how do we convience the Yankee player that he is out numbered 3:1[?][?][xx(][xx(][xx(]
Col. Kennon Whitehead
Chatham Grays
III Corps, AoM (CSA) |
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Forum: Mason Dixon Tavern Topic: Gingrich's Alternate Gettsyburg |
KWhitehead |
Posted: Tue Mar 22, 2005 3:27 pm
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Replies: 8 Views: 14958
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If you want a rather different view of why Lee did what he did I recommend reading "Lee's Real Plan at Gettysburg" by Troy D. Harman. It has been a while since I read it but I will try to summarize it. Harman's premise is that Lee recognized Cemetery Hill as the key to the battlefield and his attack... |
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Forum: Mason Dixon Tavern Topic: Rebs adopt phony constitution! |
KWhitehead |
Posted: Mon Mar 21, 2005 8:19 am
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Replies: 26 Views: 29621
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<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Scott Ludwig</i> <br /><b>The answer will lay in whether or not South Carolina gave the Union the property or not, or whether it was purchased etc...I will try to find... |
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Forum: Mason Dixon Tavern Topic: Rebs adopt phony constitution! |
KWhitehead |
Posted: Mon Mar 21, 2005 2:27 am
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Replies: 26 Views: 29621
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I think the legal question is whether a state had the right or not to succeed from the Union. If it did then the US should evacuate its territory including Fort Sumter within their borders which it was. If they didn't have the right to succeed then the CSA's seizing of US property was sufficient rea... |
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Forum: Mason Dixon Tavern Topic: Just asking for some Grogs opinions |
KWhitehead |
Posted: Sat Mar 12, 2005 6:00 am
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Replies: 4 Views: 6733
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Pass on some thoughts[^] on some of the points brought up: Modifying CG for solitare play allows a lot of things that you cna't attempt to do in email because of time or informal rules. <font color="blue">"One thing that I have always thought would be an interesting optional rule, is that once battl... |
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Forum: Mason Dixon Tavern Topic: Just asking for some Grogs opinions |
KWhitehead |
Posted: Wed Mar 09, 2005 2:48 am
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Replies: 4 Views: 6733
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Going to 10 minute turns solves some problems but introduces new ones. One of which is that by email it would take 312 turns or two years, assuming you could get a 3 turns a week turned around, to finish Gettysburg. This is the major problem with any of the proposed shorter turn ideas. The 20 minute... |
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Forum: Old Opponent finder Topic: Opponent needed for HPS CG |
KWhitehead |
Posted: Mon Mar 07, 2005 2:29 pm
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Replies: 1 Views: 3215
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Looking for a opponent for HPS Campaign Gettysburg and Battle of Gettysburg. Wouldn't mind a mirror match on these since I would like to take a look how the Yankee side is too. Prefer playing with all options on. Like to have opponent that can turn around 2-3 turns a week expecially on the Campaign ... |
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Forum: Mason Dixon Tavern Topic: Draft Simultaneous Movement System Suggestion |
KWhitehead |
Posted: Sun Mar 06, 2005 5:08 pm
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Replies: 9 Views: 12686
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Five minute turns in email game pretty much limits you to small tactical engagements. It would take you years to play full battles like Gettysburg.
Col. Kennon Whitehead
Chatham Grays
III Corps, AoM (CSA) |
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Forum: Mason Dixon Tavern Topic: Draft Simultaneous Movement System Suggestion |
KWhitehead |
Posted: Sun Mar 06, 2005 12:29 pm
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Replies: 9 Views: 12686
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I have been thinking somewhat along these lines. That is, using a 20 minute time interval. This gives a good balance between micromanaging the battle and having so little control you just as well not give orders. Allowing the player to plot a move and give the regiment/brigade and order to carry out... |
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Forum: Mason Dixon Tavern Topic: design leap |
KWhitehead |
Posted: Sat Mar 05, 2005 12:30 pm
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Replies: 15 Views: 20871
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I have tinkered with the idea but plot and simultaneous movement does have its problems. First, for the player it can become really difficult to keep track of what you have or haven't done. This becomes more of a problem as the unit density goes up. A few squads in Combat Mission can be managed, but... |
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