Author |
Message |
Forum: Mason Dixon Tavern Topic: A Stronger Club...A Better Club? |
John Ferry |
Posted: Sun Jun 05, 2016 9:36 am
|
|
Replies: 26 Views: 29701
|
I don't think AI is an afterthought. I just don't think JT has put much, if any, of his limited programming time into improving it. When I was a Fort Benning there was an interesting way that the students were rated. By their peers. Each student was rated weekly by the 15 other members of their grou... |
|
|
Forum: Mason Dixon Tavern Topic: A Stronger Club...A Better Club? |
John Ferry |
Posted: Sun Jun 05, 2016 8:35 am
|
|
Replies: 26 Views: 29701
|
Frankly, when designing Overland, I never had an inkling that vibrant, active clubs and forums existed, just to PBEM these games, even though some of my testers were active in the forums. Never mentioned as far as I can recall. So, yes that indicates that we could do a better job of getting the word... |
|
|
Forum: Mason Dixon Tavern Topic: Windows 10 against Matrix games |
John Ferry |
Posted: Mon May 09, 2016 4:29 pm
|
|
Replies: 9 Views: 13637
|
Just pour a cup of coffee and a quart of oil on it, and it will be humming along in no time. lol John Ferry Col 2/20th Corps |
|
|
Forum: Mason Dixon Tavern Topic: How Many Rounds Was It, Anyway? |
John Ferry |
Posted: Wed May 04, 2016 9:01 am
|
|
Replies: 9 Views: 9038
|
The thing about reenactors, we only fire blanks (no bullets) while the North-South Skirmish Association (NSSA) fires real bullets. As a reenactor you can fire lots and lots of blanks without swabbing. At a reenactment, the ramrod is never used, due to the danger of one being fired downrange. You jus... |
|
|
Forum: Mason Dixon Tavern Topic: How Many Rounds Was It, Anyway? |
John Ferry |
Posted: Wed May 04, 2016 9:00 am
|
|
Replies: 9 Views: 9038
|
The thing about reenactors, we only fire blanks (no bullets) while the North-South Skirmish Association (NSSA) fires real bullets. As a reenactor you can fire lots and lots of blanks without swabbing. At a reenactment, the ramrod is never used, due to the danger of one being fired downrange. You jus... |
|
|
Forum: Mason Dixon Tavern Topic: How Many Rounds Was It, Anyway? |
John Ferry |
Posted: Wed May 04, 2016 9:00 am
|
|
Replies: 9 Views: 9038
|
Got multiple entries due to terribly slllloooowww computer! |
|
|
Forum: Mason Dixon Tavern Topic: How Many Rounds Was It, Anyway? |
John Ferry |
Posted: Mon May 02, 2016 7:44 pm
|
|
Replies: 9 Views: 9038
|
Ackshully the first rebel yell was heard when some Johnnies were using liquid which nature provided to clean their bores, when one Johnnie got his spout to close to a hot muzzle. Or so I've heard. J |
|
|
Forum: Mason Dixon Tavern Topic: How Many Rounds Was It, Anyway? |
John Ferry |
Posted: Sun May 01, 2016 7:30 pm
|
|
Replies: 9 Views: 9038
|
When a 12th Corps easterner asked a 15th Corps westerner what his corps badge was, the westerner slapped his cartridge box and said "here's my corps badge--forty rounds in the box, and twenty in the pocket." His corps commander heard the remark and soon the 15th Corps had as its official b... |
|
|
Forum: Wargame Design Studio (WDS) and John Tiller Software (JTS) Campaign Games Topic: Overland 102 Errors, glitches and comments |
John Ferry |
Posted: Wed Mar 09, 2016 11:07 am
|
|
Replies: 0 Views: 3834
|
I thought I would start this thread as a depository for all things 1.02. Since it will be a long while until Overland 1.03 comes out I will try to address problems if possible through individual e-mails, although Tiller Support might be able to help. *1 First glitch: Anyone playing a campaign scenar... |
|
|
Forum: Mason Dixon Tavern Topic: Changing unit values |
John Ferry |
Posted: Sat Mar 05, 2016 6:14 pm
|
|
Replies: 2 Views: 4210
|
Yes! Among the buttons along the top in the editor--incr/decrease strength; incr/decrease fatigue. Read the help files that are part of every game. They tell how to modify most everything. J (hisbluedogatyahoo.com) |
|
|
Forum: Mason Dixon Tavern Topic: No Fixed Units Chancellorsville |
John Ferry |
Posted: Wed Mar 02, 2016 8:23 am
|
|
Replies: 8 Views: 10503
|
One possibility is that the fixed units are close to the enemy, and that could release them from "fixation" There also is a setting in optional rules "Alternate fixed unit release" that could have something to do with your situation. John Ferry Col 2/20th AC AoC |
|
|
Forum: Mason Dixon Tavern Topic: No Fixed Units Chancellorsville |
John Ferry |
Posted: Mon Feb 29, 2016 7:34 am
|
|
Replies: 8 Views: 10503
|
A solution? Open up a scenario in the Editor and unfix whatever units you want. Save with a different scenario title. Share that new file with your opponent. The person to ask would be Rich Walker John Ferry Col 2/20th AC |
|
|
Forum: Mason Dixon Tavern Topic: Overland update |
John Ferry |
Posted: Sat Feb 27, 2016 9:55 am
|
|
Replies: 13 Views: 14777
|
Unfortunately I found out the hard way that, as the guy who has to make the changes and the fixes, that I can't use Banshee's files. After happily downloading them and installing, I realized that I have to use the stock graphics--AND THE STOCK OOBS--for any work that I do. Point is, for the users, B... |
|
|
Forum: Mason Dixon Tavern Topic: Overland update |
John Ferry |
Posted: Sat Feb 27, 2016 8:55 am
|
|
Replies: 13 Views: 14777
|
If you have a problem across the board, the problem is with your icon file. Banshee's graphics would do it. Just opened my Rapidan A1, and all is copacetic. No major changes in the update. Just fixed some bugs, some going back two or three years. Some river hexes were extended farther upstream. Note... |
|
|
Forum: Mason Dixon Tavern Topic: Overland update |
John Ferry |
Posted: Sun Feb 21, 2016 2:08 pm
|
|
Replies: 13 Views: 14777
|
Update 102 is available from John Tiller Software. John Ferry Col 2/20th AC Overland co-designer |
|
|
Sort by: |