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PostPosted: Sat Jun 29, 2019 8:32 am 
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Joined: Tue May 22, 2001 10:10 pm
Posts: 901
Location: USA
Wayne wrote:

(Btw, does anyone know if both players need the scenario file? If only the first player needs it then there is no way the defender could cheat and reload as the attacking player in order to see VP values)

To the best of my knowledge both players need to have the .oob and .map files shown in the game file, the .scn file is not required.
Once a game is started all unit information, location, arrival times, condition etc is located inside the gamefile.

At one time we had Blind Scenarios offered by members where you were sent the game file, a briefing and a password for your side.
You could look at the oob file but you had no way of knowing how much of it your opponent actually had available or
where and when they arrived.
Made for some interesting games.

Gen. Ken Miller

The Allegheny Blues

2nd Brigade
2nd Division
VI Corps

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PostPosted: Tue Jul 02, 2019 7:28 pm 

Joined: Mon Apr 14, 2014 3:24 pm
Posts: 975
Location: Terra
William Peters wrote:
Not knowing what a value is is really moot as all I have to do is open up the Scenario Editor (which I do) and check the value.

When calculating how to win a scenario its important to know what the objective is worth and in most cases the capture of a key location is a set value anyway.

Sorry, Berto, I just dont see the need to disguise its value. I also do not play the scenarios with the idea of "just open it up and play it blind" but frankly when you are looking to WIN a scenario how else can you do that if you do not know what a VP is worth? Its not the worth to the defender that matters but for what its worth to the attacker.

I think it's pretty interesting to disguise the value, the defender has a general clue of what the attacker is aiming at by seeing the VP locations but he is not aware how impotent certain positions are to the attacker, the defender has to find it out by judging the actions of the attacker.

Besides this, the real value can be easily guessed by looking at the Victory screen and the objective value changes when VP locations get occupied, no need to examine the scenario in detail for this. Playing blind is just the best way, anything else just spoils the fun and seems a bit like cheating.

Lieutenant General Christian Hecht
Commander I Corps, Army of the Potomac
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PostPosted: Tue Feb 04, 2020 2:19 pm 

Joined: Thu Sep 11, 2003 4:32 am
Posts: 1725
Location: USA
There is no point to hidden VP values unless they are randomly changing every game.

General Kennon Whitehead
Chatham Grays
AoT II/1/3 (CSA)

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