Josef Seidl wrote:
IMHO - - Although there are several flaws with the artillery Capture Optional Rule, it is still far better than turning it off. With it "ON" artillery can be captured and used by the capturing force (although I agree that the capturing unit should be required to deduct the troops required to re-man (or re-occupy with gender non-specific carbon units) the guns. with it turned off overrun artillery is simply destroyed and removed from the map, which IMHO is even far more "unrealistic"
V/R
Josef Seidl, BGEN, CSA
Commanding Stuart's Cavalry (4th DIV / I Corps)
ANV
I beg to differ so I guess we'll have to agree to disagree.
My view is that having them 'removed' simply reflects that during the melee the cannons were destroyed or damaged to the point where they are not viable weapons. To me, having them magically remanned (with men appearing out of thin air to do it) and firing away in the same twenty minute period they had meleed in just defies belief.
I am further annoyed that in a campaign situation, where there is a battle and guns are captured, there could be a strong argument for, rather than against, having the rule as surely any guns captured in one battle could be repaired and manned ready for the next. Unfortunately, that doesn't happen, see
http://wargame.ch/board/acwgc/viewtopic.php?f=159&t=22065. Although losses, and even fatigue in some instances, do carry over gun captures are
not added to the OOB of the side that captured them! Madness!