American Civil War Game Club (ACWGC) http://www.wargame.ch/board/acwgc/ |
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Extreme FOW http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=20898 |
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Author: | Rich Walker [ Sun Jan 14, 2018 11:39 pm ] |
Post subject: | Extreme FOW |
In general, I think at least 80% like EFOW. But some have concerns about it being historical. Let me reply with a reply I recently sent by email: I believe the EFOW is very historical and good “as is.” The map allows you to read the terrain as if you were holding a real map. EFOW simply eliminates the computer from doing the work for you. There is nothing secretive. If a player can read a map, then that is all that is needed. For example, you know you can’t see through a hill, correct? You know that you can’t see through woods when standing at the same elevation, correct? So how is EFOW disallowing a player from knowing what a hex can see? In truth, all EFOW does is limit knowledge of the enemies strength, and forces players to either correctly read a contour map, and or, send a unit to have a look. |
Author: | Christian Hecht [ Mon Jan 15, 2018 12:11 am ] |
Post subject: | Re: Extreme FOW |
Without a doubt a very good improvement, hopefully we see more in the area of FoW. Not sure where it was but there was a discussion about the viewing distance and the fact that one can see details like 5XX soldiers on many kilometers, if that gets improved too I wouldn't mind at all. |
Author: | Joe Meyer [ Mon Jan 15, 2018 12:17 am ] |
Post subject: | Re: Extreme FOW |
I cannot wait for the EFOW option to be updated to all the rest of the ACW Campaign series. It will revitalize everything! |
Author: | mihalik [ Mon Jan 15, 2018 1:44 pm ] |
Post subject: | Re: Extreme FOW |
I agree with all the above. But I appreciate that it is an option so that those who don't like it don't have to use it. |
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