The "tail" (last 10 lines) of your error.log says:
rober@B10Trto /cygdrive/c/Temp/Logs/Logs $ tail error.log 2018-10-08 11:25:23 cpp.exe: [ERROR ID 1000] (FileM.cpp, line 945, FileMenu::OldBattle()) Saves\$pen.bte file data read error 2018-10-08 13:04:25 cpp.exe: [ERROR ID 1000] (FileM.cpp, line 945, FileMenu::OldBattle()) Saves\$pen.bte file data read error 2018-10-11 09:08:07 cpp.exe: [ERROR ID 1000] (FileM.cpp, line 945, FileMenu::OldBattle()) Saves\check.bte file data read error 2018-10-12 17:50:03 cpp.exe: [ERROR ID 1000] (FileM.cpp, line 945, FileMenu::OldBattle()) Saves\$pen.bte file data read error 2018-10-12 17:54:05 cpp.exe: [ERROR ID 1000] (FileM.cpp, line 945, FileMenu::OldBattle()) Saves\$pen.bte file data read error 2018-10-13 15:11:06 cpp.exe: [ERROR ID 1000] (FileM.cpp, line 945, FileMenu::OldBattle()) Saves\$pen.bte file data read error 2018-10-13 15:11:21 cpp.exe: [ERROR ID 1000] (FileM.cpp, line 945, FileMenu::OldBattle()) Saves\$pen.bte file data read error 2018-10-13 15:11:48 cpp.exe: [ERROR ID 1000] (FileM.cpp, line 945, FileMenu::OldBattle()) Saves\$pen.bte file data read error 2018-10-13 15:12:18 cpp.exe: [ERROR ID 107] (Window.cpp, line 256, XCWindow::ReadFile()) C:\HPS\HPS Simulations\Campaign Peninsula\Saves\$pen.bte file data error 2018-10-13 16:31:46 cpp.exe: [ERROR ID 1000] (FileM.cpp, line 945, FileMenu::OldBattle()) Saves\$pen.bte file data read error
You can see all the "data read error". (Note how the error.log records all errors far back in time. error.log is cumulative. engine.log etc. are started afresh with every game etc. program launch.)
Here is the tail of the engine.log:
rober@B10Trto /cygdrive/c/Temp/Logs/Logs $ tail engine.log 2018-10-19 08:52:54 cpp.exe: [TRACE ID 2012] (FileM.cpp, line 1228, FileMenu::WriteData()) exiting FileMenu::WriteData() 2018-10-19 08:52:54 cpp.exe: [TRACE ID 2012] (Window.cpp, line 295, XCWindow::WriteFile()) exiting XCWindow::WriteFile() 2018-10-19 08:52:54 cpp.exe: [TRACE ID 2011] (Window.cpp, line 47, XCData::~XCData()) entering XCData::~XCData() 2018-10-19 08:52:54 cpp.exe: [TRACE ID 2012] (Window.cpp, line 53, XCData::~XCData()) exiting XCData::~XCData() 2018-10-19 08:52:54 cpp.exe: [TRACE ID 2012] (Window.cpp, line 359, XCWindow::OnFileSave()) exiting XCWindow::OnFileSave() 2018-10-19 08:56:47 cpp.exe: [TRACE ID 2011] (Window.cpp, line 350, XCWindow::OnFileSave()) entering XCWindow::OnFileSave() 2018-10-19 08:56:47 cpp.exe: [TRACE ID 2011] (Window.cpp, line 23, XCData::XCData()) entering XCData::XCData() 2018-10-19 08:56:47 cpp.exe: [TRACE ID 2012] (Window.cpp, line 38, XCData::XCData()) exiting XCData::XCData() 2018-10-19 08:56:47 cpp.exe: [TRACE ID 2011] (Window.cpp, line 272, XCWindow::WriteFile()) entering XCWindow::WriteFile() 2018-10-19 08:56:47 cpp.exe: [INFO ID 1] in XCWindow::WriteFile(), opening Saves\$pen.bte for writing
If you look at your latest $pen.bte file -- why such a strange name for your save file? -- it is gobbledygook, because encrypted.
AFAIK, somehow your .bte files got corrupted, quite a while back in fact. You can see this by looking at your error.log, where the first 'Saves\$pen.bte file data read error' dates back to
2018-08-15 11:17:46 cpp.exe: [ERROR ID 1000] (FileM.cpp, line 945, FileMenu::OldBattle()) Saves\$pen.bte file data read error
i.e., August 15 of this year.
I hate to say it, but your save games somehow got corrupted along the way, at present no telling why, and there is no fixing this situation. If we could somehow turn the clock back to August 15 and analyze the files from that time, with a lot of effort it might have been possible to analyze and fix things. But not now.
It is just one of those things, sorry.
_________________ Civil War Battles Lead Programmer, https://wargameds.comPanzer Battles & Panzer Campaigns Lead Programmer, https://wargameds.comCampaign Series Lead Programmer, https://cslegion.com
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