ACWGC Forums

American Civil War Game Club

* ACWGC    * Dpt. of Records       * CSA HQ    * VMI   * Join CSA    

* Union HQ   * UMA   * Join Union     ACWGC Memorial

CSA Armies:   ANV   AoT

Union Armies:   AotT    AotC    AotP    AotS     Union Army Forums

Link Express

Club Forums:     NWC    CCC     Home Pages:     NWC    CCC    ACWGC
It is currently Thu Nov 26, 2020 7:36 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 13 posts ] 
Author Message
PostPosted: Sun Jul 05, 2020 1:00 pm 
Offline
User avatar

Joined: Sat Apr 27, 2013 3:29 pm
Posts: 219
THEME.......Go BIG or go back to bootcamp! ;)

Officers!, <salute>

I'm proud to announce that I'm nearly completed with a custom Grand Scenario for the Shiloh Campaign game. This is a very unique approach to the game's mechanics and is played on a larger campaign style scenario.

GAME SCALE:
*-1.5 miles per hex
*-6 hex visibility limit
*-Turns represent 1 full day
*-Rail Transport
*-River Transport
*-Gunboats
*-Multi-level armies overseen by regional department commands (Union: Dept. of Missouri, Rebels: Army Dept. Nr.2)
*-Unit Size - Brigade (5,000 man limit per unit/18,000 limit per hex)
*-Firing range limits (modified .pdf files)
*-Rail/Boat loading and unloading movement penalties
*-750 x 575 customs campaign map (see Jump Map image)
*-Jan. 1st, 1862 through May 31st, 1862 (151 turns)
*-Available to use on the HPS or JTS versions.

NOTE: Beginning forces are fairly close in size but the Union will continue to gain an edge in manpower as the scenario progresses. The final forces sizes are:
Union: 114,506
Rebels:76,692

Scenario Description:
The GRAND Shiloh Scenario! The battle will cover Jan. 1st, 1862 to May 31st, 1862. The unit scale is based on a brigade sized unit and the map is built on a 1.5 miles per hex scale. A turn represents a full day and begins at 8:00 AM each morning. All battles will result in low ammo so it is key to keep supplies near your front lines. Rail lines and river movements are the fastest means of transportation. Rail and riverboat can only be done in column/mounted formation. Units are placed at their historical locations at the start of the game.

Image used to build map.....
Image
JUMP MAP from scenario....
Image

The Map has just been completed and the testing will now begin. Would be interested to know if many of you would prefer to use this for a tournament setting, multi-player platform or just H2H gaming?

_________________
Union War Dog!
MG. Derek Hampel
Cmdr. Second Div., XV Corps
Army of the Tennessee


Last edited by D. Hampel on Sun Jul 05, 2020 2:35 pm, edited 1 time in total.

Top
 Profile Send private message  
Reply with quote  
PostPosted: Sun Jul 05, 2020 2:30 pm 
Offline
User avatar

Joined: Tue Apr 28, 2020 3:36 pm
Posts: 355
This looks awesome! Thanks for all your hard work in making this happen! Cant wait to try this out.

_________________
Lt. Col. Jason "Cannon Fodder" Campbell
2nd Inf. Brigade, Third Divison, XV Corp
Army of the Tennessee

"Let's fill up our canteens, boys. Some of us will be in hell before nightfall and we'll need the water."


Top
 Profile Send private message  
Reply with quote  
PostPosted: Sun Jul 05, 2020 2:50 pm 
Offline

Joined: Tue Nov 11, 2003 9:52 am
Posts: 1164
Location:
Thanks for creating this. Looks and sounds very interesting.

_________________
MG Mike Mihalik
Forrest's Cavalry Corps
AoWest/CSA


Top
 Profile Send private message  
Reply with quote  
PostPosted: Sun Jul 05, 2020 3:39 pm 
Offline

Joined: Fri Mar 31, 2006 2:45 am
Posts: 30
Location: France
Wow this looks amazing! Would be very interrested in testing this!

_________________
Brig. Gen. Carley Coma
7th "French Legion" Brigade
Cleburne’s Division / Ist (Hardee's) Corps / Army of Tennessee


Top
 Profile Send private message  
Reply with quote  
PostPosted: Sun Jul 05, 2020 3:52 pm 
Offline
User avatar

Joined: Tue Oct 03, 2017 4:58 pm
Posts: 37
Location: Carolina Shores, NC
I'd like to see this too!

_________________
Brig. Gen. Steve Sober, ACWGC
1st Division, XV Corps
Army of the Tennessee
Vincit Qui Patitur
Image


Top
 Profile Send private message  
Reply with quote  
PostPosted: Sun Jul 05, 2020 5:23 pm 
Offline

Joined: Mon Apr 14, 2014 3:24 pm
Posts: 949
Location: Terra
That approach sounds pretty crazy. Looking forward to see if it plays out well!

_________________
Lieutenant General Christian Hecht
Commander I Corps, Army of the Potomac
Image
Support adding a AAR SUB-FORUM


Top
 Profile Send private message  
Reply with quote  
PostPosted: Sun Jul 12, 2020 9:55 am 
Offline
User avatar

Joined: Sat Apr 27, 2013 3:29 pm
Posts: 219
Reviewing historical setup, unit entry and VP points for historical battle hexes. Getting closer! ;)

Map details have been cleaned up a bit and rail/road bridge crossings have modified.
Some graphic updates to the maps 2d & 3d.

Curious if this should be offered as a custom tournament battle?

_________________
Union War Dog!
MG. Derek Hampel
Cmdr. Second Div., XV Corps
Army of the Tennessee


Top
 Profile Send private message  
Reply with quote  
PostPosted: Mon Jul 13, 2020 2:28 am 
Offline

Joined: Tue Apr 22, 2003 8:45 am
Posts: 226
Location: Australia
Great work, General Hampel, I, too, would be very interested in playing this title.

kind regards,

_________________
General Mark Oakford
Commander,
1st Division, Ist Corps,
Army of the Potomac.
http://campcromwell.blogspot.com/


Top
 Profile Send private message  
Reply with quote  
PostPosted: Thu Jul 23, 2020 9:41 pm 
Offline
User avatar

Joined: Thu Sep 12, 2013 2:38 pm
Posts: 79
Location: Little Rock, AR
Looks amazing. I always love the large, multi-day, campaign type scenarios. I just purchased the old West Point Military atlas(BG Esposito) books since I was enjoying the free ones online. I would love to test it. I would play locally and check for bugs, issues I notice, or anything that would you would like.

_________________
Lt. Col Joe R. Matthews
6th Brigade/3/III
Army of Northern VA


Top
 Profile Send private message  
Reply with quote  
PostPosted: Sun Sep 06, 2020 10:01 am 
Offline
User avatar

Joined: Sat Apr 27, 2013 3:29 pm
Posts: 219
Done! Phew!!!! Sending the game file out for testing and will post it on my ACW site for download.

Should be a nice change and something exciting and different. Hope all goes well with the testing and everyone enjoys it.

_________________
Union War Dog!
MG. Derek Hampel
Cmdr. Second Div., XV Corps
Army of the Tennessee


Top
 Profile Send private message  
Reply with quote  
PostPosted: Sun Sep 06, 2020 11:43 am 
Offline
User avatar

Joined: Sat Apr 27, 2013 3:29 pm
Posts: 219
I've emailed the file link to all those who inquired about the scenario so you can playtest this early release version.

Once confirmed the scenario is good, I'll post the link here for everyone.

_________________
Union War Dog!
MG. Derek Hampel
Cmdr. Second Div., XV Corps
Army of the Tennessee


Top
 Profile Send private message  
Reply with quote  
PostPosted: Mon Sep 07, 2020 5:46 am 
Offline
User avatar

Joined: Tue Apr 28, 2020 3:36 pm
Posts: 355
Thanks for including me! I look forward to giving this a whirl!

_________________
Lt. Col. Jason "Cannon Fodder" Campbell
2nd Inf. Brigade, Third Divison, XV Corp
Army of the Tennessee

"Let's fill up our canteens, boys. Some of us will be in hell before nightfall and we'll need the water."


Top
 Profile Send private message  
Reply with quote  
PostPosted: Mon Sep 07, 2020 8:25 am 
Offline

Joined: Sun Aug 02, 2020 7:57 pm
Posts: 34
Looks real interesting can't wait to try it out when available.

_________________
"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on."
Ulysses S. Grant
Image
Col. Lynn Newell
Army of the Shenandoah
VI Corps, 1st Division, 6th Artillery Brigade


Top
 Profile Send private message  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 24 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group