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 Post subject: Cavalry Firing Bug
PostPosted: Wed Mar 18, 2020 6:11 pm 
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Myself and Alex Królikowski are playing the Franklin Campaign and are on the second battle "Use the Fords". We have found that there are 12 Union Cavalry Units with only three having a range on them for firing. Alex is contacting Rich Hamilton at JTS to get a fix for this. More to come!

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Brig. Gen., L. D. Drummond,
Commanding, I Division, XIV Corps
Army of the Cumberland, U.S. Army


"We can make war so terrible and make them so sick of war that generations pass away before they again appeal to it."
William Tecumseh Sherman


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 Post subject: Re: Cavalry Firing Bug
PostPosted: Wed Mar 18, 2020 7:56 pm 
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What firearms do they use?

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 Post subject: Re: Cavalry Firing Bug
PostPosted: Thu Mar 19, 2020 8:11 am 
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Spencer Carbines, Sir

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Brig. Gen., L. D. Drummond,
Commanding, I Division, XIV Corps
Army of the Cumberland, U.S. Army


"We can make war so terrible and make them so sick of war that generations pass away before they again appeal to it."
William Tecumseh Sherman


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 Post subject: Re: Cavalry Firing Bug
PostPosted: Thu Mar 19, 2020 6:14 pm 
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Alex just got a word form JTS that a problem is with a "Spencer" cavalry weapons - they were incorporated into the OOB files but not into PDT files. If they are having similar problem they should contact JTS Support.
Once you get these files, you will copy the .pdt files into DATA folder in your game and to replace the current ones.

I attached these files below:
Attachment:
Data for Franklin Spencer Carbines.zip


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Brig. Gen., L. D. Drummond,
Commanding, I Division, XIV Corps
Army of the Cumberland, U.S. Army


"We can make war so terrible and make them so sick of war that generations pass away before they again appeal to it."
William Tecumseh Sherman


Last edited by L. Drummond on Thu Mar 19, 2020 7:44 pm, edited 1 time in total.

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