Napoleonic Wargame Club (NWC)

The Rhine Tavern

*   NWC   NWC Staff   NWC Rules   NWC (DoR) Records   About Us   Send Email Inquiry to NWC

*   La Grande Armée Quartier Général    La Grande Armée Officer Records    Join La Grande Armée

*   Allied Coalition   Allied Officers   Join Coalition

*   Coalition Armies:   Austro-Prussian-Swedish Army   Anglo Allied Army (AAA)   Imperial Russian Army

 

Forums:    ACWGC    CCC     Home:    ACWGC    CCC
It is currently Thu Mar 28, 2024 7:55 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 14 posts ] 
Author Message
PostPosted: Sat Nov 30, 2019 7:01 pm 
Offline

Joined: Sat Jul 14, 2001 12:13 am
Posts: 590
Location: USA
Here is the news you were looking for gents :)

http://www.johntillersoftware.com/Napol ... onWar.html

_________________
Feldmarschall Freiherr Gary McClellan
IR44
Portner Grenadier Battalion
Austrian Army

Scenario Designer:
JTS Midway
JTS Seven Years War


Top
 Profile  
Reply with quote  
PostPosted: Sat Nov 30, 2019 8:28 pm 
Offline

Joined: Fri Oct 19, 2001 8:49 am
Posts: 1062
Location: USA
oooooh!!!
And Gary,
congrats for you getting another game out too!

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Sat Nov 30, 2019 8:30 pm 
Offline

Joined: Sat Jul 14, 2001 12:13 am
Posts: 590
Location: USA
Jim Pfleck wrote:
oooooh!!!
And Gary,
congrats for you getting another game out too!


Honestly, congrats on that go to Mike. He did the real work. I just helped get it finished and out the door.

_________________
Feldmarschall Freiherr Gary McClellan
IR44
Portner Grenadier Battalion
Austrian Army

Scenario Designer:
JTS Midway
JTS Seven Years War


Top
 Profile  
Reply with quote  
PostPosted: Sun Dec 01, 2019 1:10 pm 
Offline
User avatar

Joined: Fri Dec 06, 2013 10:55 am
Posts: 1656
Location: Bouches-de-l’Elbe
Great release!
But it makes me almost a little sad, I guess thats the end of the Napi series or do we still miss something?

_________________
Général Christian Hecht
Commandant en Chef de la Grande Armée
Comte et Chevalier de l'Empire

Image


Top
 Profile  
Reply with quote  
PostPosted: Sun Dec 01, 2019 6:25 pm 
Offline
User avatar

Joined: Fri Dec 06, 2013 10:55 am
Posts: 1656
Location: Bouches-de-l’Elbe
Just seeing the engine changes that were introduced, just AWESOME!!!
I assume you pushed these changes Feldmarschall McClellan? Thanks for doing so and thanks to those who implemented them!
If anyone would have toled me that we so many engine changes in the last titles I would have declared him insane.


Quote:
Melee across a hexside or into a hex that would cause Disorder results in the same Melee penalty as if the unit was Disordered.

So basically the attackers strength is lowered to 1/3. That should make such hexes or such hexsides fine defensive positions.
Just to be sure, the hex respectively hexside modifier is still used in melee?

Quote:
Units defending in Melee fire at 100% fire.

I assume this is for automated defensive fire that would otherwise fire only at 50%?

Quote:
No Detached Melee optional rule introduced.

This "inflexibility" will be nice for bringing more meaning to the command ranges and will let us see less "commando" actions.

Quote:
Movement Threat Disorder optional rule introduced.

This is really nice, finally a solid defensive lines will prove something to be afraid off and not just walk up and melee it into oblivion.

Quote:
Default optional rules set to "phased" play. Can be changed as desired.

Finally phased gameplay is, like I always said, the norm!


If all these changes make it into the other games of the series it will improve gameplay a lot.

_________________
Général Christian Hecht
Commandant en Chef de la Grande Armée
Comte et Chevalier de l'Empire

Image


Top
 Profile  
Reply with quote  
PostPosted: Sun Dec 01, 2019 10:18 pm 
Offline

Joined: Sat Jul 14, 2001 12:13 am
Posts: 590
Location: USA
I can't really take credit for the changes. I've had very little contact with the WPW project. (I have been under the Atlantic for the last year.) That said, Rich White was in on the SYW discussions, and he did like some of the changes I pushed for there, so any of them that popped up in this game may have their seed there.

_________________
Feldmarschall Freiherr Gary McClellan
IR44
Portner Grenadier Battalion
Austrian Army

Scenario Designer:
JTS Midway
JTS Seven Years War


Top
 Profile  
Reply with quote  
PostPosted: Mon Dec 02, 2019 12:10 am 
Offline

Joined: Tue May 22, 2001 4:51 pm
Posts: 1231
Location: Massachusetts, USA
[quote="Gary McClellan"]I can't really take credit for the changes. I've had very little contact with the WPW project. (I have been under the Atlantic for the last year.) That said, Rich White was in on the SYW discussions, and he did like some of the changes I pushed for there, so any of them that popped up in this game [u]may[/u] have their seed there.[/quote]

:frenchshock: :frenchsalute:

_________________
Ernie Sands
1ère Brigade of 2ème Division de Grosse Cavalerie, Réserve de Cavalerie
de la Grande Armée
President, Colonial Campaigns Club


Top
 Profile  
Reply with quote  
PostPosted: Thu Dec 05, 2019 8:32 am 
Offline

Joined: Wed May 23, 2001 10:18 am
Posts: 6099
These are some nice updates. I especially like the full 100% defensive fire but Rich Hamilton did say, in answer to my question on this rule, that its still predicated on the unit passing the typical percentage to fire die roll for this to actually happen. So its not a certainty from what he said in his email. I wish it was ....

Rich and John proposed to me long ago of using the same melee phase as what we have in the ACW series. That would mean that skirmishers could block the path of units - you could not melee them out of the way .... so I balked on the idea at the time.

I think that what they came up with is superior to the first proposal and its really going to make folks think twice before advancing their infantry on defensive positions. I can see D'Erlon's wall of infantry in line disordering as it reaches Bylandt's position at Waterloo as the British could place a couple of cavalry regiments throwing a Threat Zone on the advancing troops and thus making that kind of thing risky. So now we have an enhancement of the cavalry that hitherto was not in the game before. Providing of course that the players agree to use it ....

The Detached rule is LONG overdue.

For the Disorder/Terrain rule: I want to try this one out. Columns do NOT disorder due to crossing a stream so really its moot for those that use them to attack.

And a big bravo to Andrew and Rich on finally getting this one done.

Last game in the series? ;) Well I did pitch a Campaign 1815 game and one on the Turkish Wars would be nice.

Ok Ok ... the series is done! Eventually a map editor may be released so that folks can Mod themselves away long into the dark nights!

Was great to be a part of all of this series. Glad to see it evolve into the better game that it is. :)

_________________
Image

Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


Top
 Profile  
Reply with quote  
PostPosted: Fri Dec 06, 2019 2:48 pm 
Offline

Joined: Tue May 22, 2001 7:49 pm
Posts: 451
Location: USA
Christian Hecht wrote:
If all these changes make it into the other games of the series it will improve gameplay a lot.


We plan to update all the other Nap games in 2020 so that all titles will be on the same base engine.

_________________
Marechal Hamilton,
Prince de la Moskowa
Duc de Barbancon

57ème Régiment d'Infanterie de Ligne

2ème Brigade
2ème Division
4ème Corps d'Armée
La Grande Armée

Image


Top
 Profile  
Reply with quote  
PostPosted: Fri Dec 06, 2019 11:41 pm 
Offline

Joined: Tue May 22, 2001 4:51 pm
Posts: 1231
Location: Massachusetts, USA
Thanks for the updated information.

_________________
Ernie Sands
1ère Brigade of 2ème Division de Grosse Cavalerie, Réserve de Cavalerie
de la Grande Armée
President, Colonial Campaigns Club


Top
 Profile  
Reply with quote  
PostPosted: Sat Dec 07, 2019 5:17 am 
Offline
User avatar

Joined: Fri Dec 06, 2013 10:55 am
Posts: 1656
Location: Bouches-de-l’Elbe
Yes, thanks for the great news.

_________________
Général Christian Hecht
Commandant en Chef de la Grande Armée
Comte et Chevalier de l'Empire

Image


Top
 Profile  
Reply with quote  
PostPosted: Mon Dec 09, 2019 4:37 am 
Offline

Joined: Tue May 29, 2001 9:12 am
Posts: 1384
Location: United Kingdom
Yes, it will certainly enhance the enjoyability of these games! Great news.


Top
 Profile  
Reply with quote  
PostPosted: Tue Dec 10, 2019 7:55 pm 
Offline

Joined: Wed May 23, 2001 10:18 am
Posts: 6099
Hey Rich. Andy Moss really plays fast in playtest games. I highly recommend you get him to test 20 scenarios from each of the games before the updates are released!! ROFL

(Andy and I played many a blitz playtest game during his tenure as a playtester on our team)

:frenchvive1:

_________________
Image

Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


Top
 Profile  
Reply with quote  
PostPosted: Sun Dec 15, 2019 12:05 pm 
Offline
User avatar

Joined: Thu Jul 17, 2003 10:08 am
Posts: 3722
Thanks for the update on the updates Rich!! :frenchcool

I also echo Bill's endorsement of Andy!! :frenchsalute: :thumbsup: (Not that Andy needs it as his reputation proceeds him! :frenchcharge: )

_________________
Generalfeldmarschall Scott Kronprinz "Vorwärts" Ludwig von Preußen
Kommandeur des Königlich-Preußischen Armee-Korps
Chief of Staff (CoS) of the Allied Coalition
Allied Coalition Webmaster & Club Website Support


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 31 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
POWERED_BY
Localized by Maël Soucaze © 2010 phpBB.fr