I am for the skirmishers paying to breakdown and the parent unit recombine the companies into the formed unit. I would not be for changing the woods cost from 8 to 9.
A lot of Davout's III Corps fought in skirmish order during the battle of Eckmuhl. Honestly, skirmishers should be stronger in woods than they are. There is a new column disorder rule for non-Open terrain that would effectively even the odds in those kinds of encounters.
Its impossible to recreate what Davout's corps did in our series. The reduction in melee ability for skirmishers should only happen in Open/Clear hexes.
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![Image](http://www.wargame.ch/wc/nwc/Army_Webpages/Coalition/Prussia/images/icons/3rdhuss.jpg)
Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz
3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps
Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie
NWC Founding Member
For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options
OFF:
MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)