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PostPosted: Sat Jun 18, 2005 9:34 am 
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Joined: Fri Jun 08, 2001 1:45 pm
Posts: 205
Location: USA
In a game I have going with Mark Nelms we have an area of the field where about 8 battalions in line face each other. My battalions each have a skirmisher company stacked on top of the line unit and his stand alone. In his last offensive turn all eight of his units fired in sequence down the line hitting about 200 men in all and my only return fire was from the skirmishers. Not one battalion of mine fired. Has the engine changed so that only the top unit of the stack fires. It was my understanding that units get some defensive cover if they have a skirmisher company stacked on top. Does anyone have any idea if this instance was a fluke or is something new with the engine.

Marechal Jonathan Thayer
Moyenne Garde
Duc de Saalfeld et Prince de Friedland
10/III
Armee du Nord




jonathanthayer@bellsouth.net


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PostPosted: Sat Jun 18, 2005 3:35 pm 
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Joined: Tue May 22, 2001 7:35 pm
Posts: 846
Location: USA
Flukey

FM Sir 'Muddy' Jones, KG
2nd Life Guards, Household Cavalry
CO, Cavalry Corps
Allied CiC


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PostPosted: Sat Jun 18, 2005 11:02 pm 
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Joined: Sun Jun 17, 2001 3:21 pm
Posts: 233
Are you playing with the new optional rule that prevents return fire against skirmishers?


Capt Rich White
4th Cavalry Brigade
Cavalry Corps
Anglo-Allied Army


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PostPosted: Sun Jun 19, 2005 12:05 am 
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Jon Thayer</i>
It was my understanding that units get some defensive cover if they have a skirmisher company stacked on top.
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Skirmishers in the same hex don't help. Only when the enemy fire passes through a hex containing skirmishers does the -20% modifier apply.

<b>Skirmisher Modifier</b>
Normally units in one hex block Line of Sight and thus it is not possible to fire through one hex of units to reach another behind it. However, when a hex only contains Skirmishers (or Leaders) then it is possible to fire through that hex and hit another hex of units behind it. When this is done, 20% is subtracted from the fire value representing the reduced visibility caused by the Skirmishers and their fire.



<center>Général de Division D.S. "Green Horse" Walter
Baron d'Empire, Duc des Pyramides
Commandant de la [url="http://home.arcor.de/dierk_Walter/NWC/3_VI_AdR_Home.htm"]3ème Division[/url], VIème Corps Bavarois, L'Armée du Rhin
Commandant l'Ecole de Mars, L'Armée du Rhin
Commandant de la Brigade de Tirailleurs de la Jeune Garde
Image</center>


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PostPosted: Sun Jun 19, 2005 4:15 am 
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We are using the new skirmisher fire option. Also, thanks Gen Walter for the information.

Marechal Jonathan Thayer
Moyenne Garde
Duc de Saalfeld et Prince de Friedland
10/III
Armee du Nord




jonathanthayer@bellsouth.net


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