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PostPosted: Sun Jul 24, 2005 11:04 pm 
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Joined: Sun Jun 17, 2001 3:21 pm
Posts: 233
Perhaps a possible solution might be that units that can form extended line <i><b>must</b></i> do so in order to fire when deployed in line?

Alternatively - a solution that wouldn't require an engine change -perhaps reduce stacking to say 1250 and alter the OOB so that all units that are over 600 strong are broken in two. (Perhaps this can be done by forming them into extended line without bothering to actually alter the OOB file)

In fact, this isn't just an issue of units firing in line and being a better/worse target for artillery, consider road movement for instance - three large Austrian units can make much more effective use of road movement than six small French units.

Capt Rich White
4th Cavalry Brigade
Cavalry Corps
Anglo-Allied Army


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PostPosted: Mon Jul 25, 2005 2:47 am 
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Joined: Wed May 23, 2001 10:18 am
Posts: 6110
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Richard</i>
<br />Perhaps a possible solution might be that units that can form extended line <i><b>must</b></i> do so in order to fire when deployed in line?

Alternatively - a solution that wouldn't require an engine change -perhaps reduce stacking to say 1250 and alter the OOB so that all units that are over 600 strong are broken in two. (Perhaps this can be done by forming them into extended line without bothering to actually alter the OOB file)

In fact, this isn't just an issue of units firing in line and being a better/worse target for artillery, consider road movement for instance - three large Austrian units can make much more effective use of road movement than six small French units.

Capt Rich White
4th Cavalry Brigade
Cavalry Corps
Anglo-Allied Army
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Rich - there are all sorts of fixes that appeal to me.

I think that one is to allow more than 2000 men to assault. Have forces from say four hexes be allowed to melee but only the stacking limit enter the hex. Have a routine for coordinated and uncoordinated assaults based on brigade affiliation. If its not from the same brigade then it isnt coordinated and the strengths are reduced or something like that.

Lots of ideas.

Oberst Wilhelm Peters
2nd Kuirassiers, Reserve Korps, Austrian Army
[url="http://www.acwgc.org/acwgc_members/burr/Austrian%20Army/Bill_Peters.htm"]Officer Battle Dossier[/url]


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