Napoleonic Wargame Club

The Rhine Tavern

*   NWC   NWC Staff   NWC Rules   NWC (DoR) Records   About Us   Send Email Inquiry to NWC

*   La Grande Armée Quartier Général    La Grande Armée Officer Records    Join La Grande Armée

*   Allied Coalition   Allied Officers   Join Coalition

*   Coalition Armies:   Austro-Prussian-Swedish Army   Anglo Allied Army (AAA)   Imperial Russian Corps

 

Forums:    ACWGC    CCC     Home:    ACWGC    CCC
It is currently Fri Dec 06, 2019 3:06 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 5 posts ] 
Author Message
PostPosted: Mon Dec 06, 2004 1:42 pm 
Offline

Joined: Wed May 23, 2001 10:18 am
Posts: 5613
Location:
http://www.eidosinteractive.com/gss/leg ... l/main.htm

Looks interesting. Anyone here playtesting this game?

Oberst-Lt Wilhelm Peters
2nd Kuirassiers, Austrian Army


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 06, 2004 3:29 pm 
Offline

Joined: Tue May 22, 2001 7:49 pm
Posts: 430
Location: USA
Certainly looks good, but at least for me, as with all real-time games, I imagine it will become most unmanagable in short order once the action starts, and hence becomes a click-fest. [:(]

Gen.de Div. Hamilton, 21st Division, VII Corps, ADR


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 06, 2004 11:48 pm 
Offline

Joined: Sun Jun 17, 2001 3:21 pm
Posts: 232
Location:
I agree, it seems the sort of game that looks very impressive at first glance but proves virtually unplayable. I suspect real-time gaming is only really viable with one or two ships or a mere handful of units.

Perhaps the best system is a turned-based game (with PBEM capability) where both sides plot their turn <i>in advance </i>but the computer then carries out both side's turn simultaneously. I hope that HPS will eventually adopt this sort of system - the existing "replay" feature should mean that it's something that could be incorporated without too much difficulty, even if only as an optional method of playing.

Lt Rich White
4th Cavalry Brigade
Cavalry Corps
Anglo-Allied Army

Lt Col Rich White
28th North Glos Rgt
Right Wing British Army 1776

Col. Rich White
3 Brig. Phantom Cav Div
III Corps ANV


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Dec 18, 2004 1:18 pm 
Offline

Joined: Wed May 23, 2001 10:18 am
Posts: 5613
Location:
Rich White - of course you refer to Combat Mission which to me IS the way to go. While I dont like RTS much if there is a SPEED control then its quite manageable.

Rich H. - yes, for me the fingers are not what they used to be. However, with the games like Shogun, Medieval and the latest release Rome Total War they make managing the units quite easy. I hope that this game copies that style.

Oberst-Lt Wilhelm Peters
2nd Kuirassiers, Austrian Army


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Dec 18, 2004 1:47 pm 
Offline

Joined: Sun Oct 20, 2002 9:44 am
Posts: 485
Location: Ireland
That looks great,I looked at the Trailer Very good,I am not a lover of real-time but because its a Nappy game i will have to get it,
[8D]

Marechal BEECHAM. Commandant
3ème Division de Cuirassiers,
1 Corps Res Cav,ADN.

"Toujours féroce,jamais étourdi"


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
POWERED_BY
Localized by Maël Soucaze © 2010 phpBB.fr