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Forum: Mason Dixon Tavern Topic: Pickett's charge scenario |
mihalik |
Posted: Tue May 27, 2008 11:12 pm
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Replies: 3 Views: 5069
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I could find only one Pickett's Charge scenario, 9 turns.
MG Mike Mihalik
1/III/AoMiss/CSA |
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Forum: Mason Dixon Tavern Topic: Military Service |
mihalik |
Posted: Mon May 26, 2008 6:20 am
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Replies: 124 Views: 120811
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My number was 352, but I was on an NROTC scholarship, so the high number was wasted on me. If I'd known you guys back then, I might have traded.[8D]
MG Mike Mihalik
1/III/AoMiss/CSA |
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Forum: Mason Dixon Tavern Topic: Captured Artillery in Campaign Games |
mihalik |
Posted: Sun May 25, 2008 5:23 am
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Replies: 10 Views: 9543
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<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>2) Give points to attackers spiking enemy guns. No further points awards, including occupation of spiked guns. 3) Alternative to #2, give points to attackers spiking enemy guns, guns then ... |
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Forum: Mason Dixon Tavern Topic: Military Service |
mihalik |
Posted: Tue May 20, 2008 2:31 am
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Replies: 124 Views: 120811
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Marines, 8 years.
MG Mike Mihalik
1/III/AoMiss/CSA |
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Forum: Mason Dixon Tavern Topic: Unplayable? |
mihalik |
Posted: Wed May 14, 2008 5:51 am
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Replies: 10 Views: 9915
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Hi, I won as the yank in a maneuver game. Spent the first half of the game attacking and the second half defending. My opponent made some mistakes. One was giving me an opportunity for flank shots. Another was getting into a firefight with him in the open and me in the woods. Another was moving smal... |
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Forum: Mason Dixon Tavern Topic: No offence intended. Any ideas. Help |
mihalik |
Posted: Tue May 13, 2008 9:09 am
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Replies: 14 Views: 11945
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A sailor in skivvies? Isn't it a little early for Halloween?[:)]
MG Mike Mihalik
1/III/AoMiss/CSA |
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Forum: Mason Dixon Tavern Topic: No offence intended. Any ideas. Help |
mihalik |
Posted: Sat May 10, 2008 6:23 pm
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Replies: 14 Views: 11945
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Hi, General,
I think we have some navy guys here. I was a Marine. Probably haven't heard from the squids cause the ones I remember were so huge if you borrowed their uniform you'd have to go as s shelter instead of a sailor. [:D]
MG Mike Mihalik
1/III/AoMiss/CSA |
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Forum: Mason Dixon Tavern Topic: Grigsby's War Between the States AAR |
mihalik |
Posted: Thu May 08, 2008 5:39 am
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Replies: 8 Views: 8260
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Here is another AAR for GGWBTS that I found fascinating. It is a long one, but a nailbiter, between Jon Pyle and Joel Billings. They have completed the game to the end of 1864. Lots of good info there.
http://www.matrixgames.com/forums/tm.asp?m=1731304
MG Mike Mihalik
1/III/AoMiss/CSA |
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Forum: Mason Dixon Tavern Topic: Routed unit misery. |
mihalik |
Posted: Wed May 07, 2008 7:42 am
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Replies: 7 Views: 7178
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I agree with General Laub that routed units shouldn't have skirmish capability, and it could very well be a bug. Personally, I would have preferred a mounted cavalry skirmish option where the skirmishers would have to be deployed and would cost the extra movement point, just like infantry. The pract... |
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Forum: Mason Dixon Tavern Topic: Future engine enhancements |
mihalik |
Posted: Wed Apr 30, 2008 5:28 pm
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Replies: 110 Views: 102348
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<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>There has been talk about large regiments vs. small regiments. Can't the OOB break large regiments into parts? What if no units were larger than 250 men? So a 750-man regiment becomes, say... |
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Forum: Mason Dixon Tavern Topic: Review: Chancellorsville and the Germans |
mihalik |
Posted: Mon Apr 28, 2008 4:33 pm
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Replies: 2 Views: 4106
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Hi, Brett,
Thanks again for an excellent review. The price is indeed a dealbreaker, but possibly our library might get it. I read once that Chester Nimitz, who grew up near Fredricksburg, Texas, didn't learn to speak english until he was 8 yoa.
MG Mike Mihalik
1/III/AoMiss/CSA |
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Forum: Mason Dixon Tavern Topic: Future engine enhancements |
mihalik |
Posted: Mon Apr 28, 2008 10:21 am
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Replies: 110 Views: 102348
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<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Option at the start of games that disrupted units cannot move adjacent or into the ZOC of a known enemy combat unit. Disrupted units already adjacent would be able to remain, but would not... |
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Forum: Mason Dixon Tavern Topic: Melee |
mihalik |
Posted: Sat Apr 26, 2008 1:54 am
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Replies: 6 Views: 6737
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Since HPS went to the melee formula that weights melees in favor of the defender, I don't see it near as often as in the old Battleground games. I don't have anything against pinning, but I think disruption plays that role in preventing units from meleeing.
MG Mike Mihalik
1/III/AoMiss/CSA |
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Forum: Mason Dixon Tavern Topic: ANZAC Day 25th of April "Lest we forget" |
mihalik |
Posted: Thu Apr 24, 2008 4:17 am
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Replies: 5 Views: 5528
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What did you think of the movie?
MG Mike Mihalik
1/III/AoMiss/CSA |
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Forum: Mason Dixon Tavern Topic: Line unit retreats across creek hexside on pike? |
mihalik |
Posted: Wed Apr 23, 2008 4:26 pm
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Replies: 3 Views: 3514
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Hi, General,
I duplicated the conditions and it happened for me too. I recommend notifying tech support.
Hi, Ernie,
If you get down to 3D you can see the bridge. It is one of those indestructible bridges they had over every creek in the Civil War.[:)]
MG Mike Mihalik
1/III/AoMiss/CSA |
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