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It is currently Sun Jun 14, 2026 4:58 pm

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 Forum: Mason Dixon Tavern   Topic: Kill vs. Wound and Friendly Fire

Posted: Sun Jun 07, 2026 10:26 pm 

Replies: 3
Views: 561


Fun Debate #1: Fun Debate #2: With every "friendly fire" you conduct (meaning you fire offensively from a hex which is also occupied by a leader), there should be a 0.05% chance the leader becomes a casualty from friendly fire. Might sound silly but Stonewall Jackson wouldn't think so. It...

 Forum: Mason Dixon Tavern   Topic: Weaponry in the War

 Post subject: Re: Weaponry in the War
Posted: Thu May 28, 2026 5:48 pm 

Replies: 4
Views: 1058


One thing we tend to forget is that both sides employed snipers and sharpshooters, so individuals within units and/or attached marksmen could and did inflict casualties at long range. Unfortunately, it is not practical to reflect this by extended ranges for infantry due to ammo depletion. https://ww...

 Forum: Mason Dixon Tavern   Topic: Weaponry in the War

 Post subject: Re: Weaponry in the War
Posted: Wed May 27, 2026 11:00 am 

Replies: 4
Views: 1058


So, In the Majority of the Scenarios it seems as though 5 Hexes 625 Yards is very unrealistic ever though the #s at that range are very Low Has the use of Buck and Ball ever been considered or factored in Some scenarios do but I think most don't, even though they probably should. https://en.wikiped...

 Forum: Mason Dixon Tavern   Topic: Routed Infantry With 12 Movement Points

Posted: Fri May 15, 2026 9:28 am 

Replies: 2
Views: 709


It is a surprise to me, but a pleasant one that makes sense. In fact, maybe even increase the movement points further.

 Forum: Mason Dixon Tavern   Topic: A Crazy Situation

 Post subject: Re: A Crazy Situation
Posted: Fri May 15, 2026 9:26 am 

Replies: 12
Views: 1328


Well, I'm done arguing. Why don't you submit this to WDS and see what they tell you.

 Forum: Mason Dixon Tavern   Topic: A Crazy Situation

 Post subject: Re: A Crazy Situation
Posted: Thu May 14, 2026 10:22 pm 

Replies: 12
Views: 1328


The zone of control of a unit only extends into its three frontal hexes, so the hex the Confederate unit retreated forward into could not be in the zone of control of the unit marked '0' or the pictured artillery. My extensive experience has been that units can and often do retreat into one of their...

 Forum: Mason Dixon Tavern   Topic: A Crazy Situation

 Post subject: Re: A Crazy Situation
Posted: Thu May 14, 2026 8:57 pm 

Replies: 12
Views: 1328


To me, it appears they could retreat forward because there is no indication in the diagram that the Confederate frontal hexes were in the Union units' zone of control.

 Forum: Mason Dixon Tavern   Topic: Night movement and attacks

Posted: Wed May 06, 2026 10:57 am 

Replies: 3
Views: 803


Guys Does moving and attacking at night make any sense? Thinking about Launching an attack but the cost seems very high. as to Movement it is a bit less but hard to do so been lucky so far trying to Take Longstreet's advice To Lee. The main advantage to attacking at night is that any ensuing morale...

 Forum: Mason Dixon Tavern   Topic: Seeing into wooded hexes from a far

Posted: Sun Apr 19, 2026 11:52 am 

Replies: 4
Views: 1991


What immediately popped into mind when I saw this was the fate of Iverson's Brigade at Gettysburg. Whether this was an outlier or more common I do not know, but the outcome was devastating. http://www.gdg.org/Gettysburg%20Magazine/iverson.html One of the neat features of EFOW is that by deploying sk...

 Forum: Mason Dixon Tavern   Topic: Extreme FOW: Yes or No?

 Post subject: Re: Extreme FOW: Yes or No?
Posted: Fri Apr 17, 2026 6:49 pm 

Replies: 18
Views: 5099


"...if you trust them that completely then why even use a password?" I use them only to prevent accidentally opening a move when it's my opponents turn. I always use the same file name for every move and if I mis-save my opponents move to me and thus accidentally open up the old file I se...

 Forum: Mason Dixon Tavern   Topic: Extreme FOW: Yes or No?

 Post subject: Re: Extreme FOW: Yes or No?
Posted: Thu Apr 16, 2026 9:27 am 

Replies: 18
Views: 5099


I'm surprised so many eschew the enhanced realism of EFOW because of the nuisance of being unable to see from a hex where nobody is, but to each their own. What I usually do is look for a promising hex and send a mounted officer to investigate before moving a unit there. I don't see anything gamey a...

 Forum: Mason Dixon Tavern   Topic: Extreme FOW: Yes or No?

 Post subject: Re: Extreme FOW: Yes or No?
Posted: Tue Apr 14, 2026 10:23 pm 

Replies: 18
Views: 5099


I like extreme fog of war. I think the decrease in available information on enemy units. particularly in covering terrain, is more realistic. So is the inability to check line of sight from a hex not occupied by a friendly unit, even though that can be mildly annoying. The only feature I disagree wi...

 Forum: Mason Dixon Tavern   Topic: What about this?

 Post subject: Re: What about this?
Posted: Tue Apr 14, 2026 11:04 am 

Replies: 4
Views: 2338


I believe the rule was originally instituted many years ago to prevent Confederates beating up on the Yanks on the first day and then retreating off the map on the second day. There were other ways this could have been handled, such as placing objectives near the Confederate side of the map, but tha...

 Forum: Mason Dixon Tavern   Topic: Chickasaw Bayou Scenario o1h

Posted: Sun Mar 08, 2026 3:10 pm 

Replies: 0
Views: 5371


Playing this scenario we noticed something we had never before encountered. First, Steele's Division enters on the bank of the Yazoo River as a reinforcement, but it is fixed with a scheduled release time! Second, if the infantry change formation from column into line, they automatically deploy skir...

 Forum: Mason Dixon Tavern   Topic: I’m Officially Old

 Post subject: Re: I’m Officially Old
Posted: Fri Nov 07, 2025 11:01 am 

Replies: 9
Views: 3297


Never fell asleep during a replay, but I have had to stop and take a nap in the middle of doing a turn.
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