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 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Fri Mar 06, 2015 12:25 pm 

Replies: 29
Views: 36937


Hello again. I am pleased to announce that "Brother Against Brother" is very close to there being an announcement of its release date. (I am not supposed to announce the date, but I violate nothing by saying an announcement is close...) This means that we are making our final push on testi...

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Wed Aug 06, 2014 2:33 pm 

Replies: 29
Views: 36937


Did you sign up to beta-test, get approved for testing, receive the serial number, and you are now having trouble registering your version of the game? Or have you somehow been unable to sign up to test? Please feel free to e-mail me, at gil123@west456-civ789.com, deleting the numbers from that e-ma...

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Mon Jul 21, 2014 3:41 pm 

Replies: 29
Views: 36937


I've just been told that the glitch wasn't straightened out, but tomorrow looks good. So anyone who volunteered to test should hang in there a bit longer...

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Mon Jul 21, 2014 11:45 am 

Replies: 29
Views: 36937


Adding new testers should have happened last week but there was some technical glitch at Matrix that got in the way. As far as I know, now that it's Monday new volunteers could be given access at any moment. We're still hoping to have the game ready in a month -- our target deadline does remain the ...

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Mon Jul 14, 2014 11:38 am 

Replies: 29
Views: 36937


Yes, that's the plan

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Mon Jul 14, 2014 1:02 am 

Replies: 29
Views: 36937


At this point we can't really make too many changes to the game itself, so most about testing really is scenario-related (with user interface also being something on which we can still use feedback, as well as tweaking rules). Features are pretty much set, especially since experience shows that maki...

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Sat Jul 12, 2014 4:43 pm 

Replies: 29
Views: 36937


nelmsm, Thanks for volunteering! It should be sometime this week. WCS has a conference call scheduled with one of the Matrix people for Tuesday, so if there is a delay I will let you know. All, In a private message I was just explaining a bit about command & control and fog of war in BAB, and fi...

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Sat Jul 12, 2014 2:42 pm 

Replies: 29
Views: 36937


Well, we'll soon be implementing the e-mail system that Matrix/Slitherine uses for its games these days, which automates just about everything, so I think that addresses your concerns, and that's not really what needs to be tested. When I mention the need to test PBEM it's not the mechanics so much ...

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Fri Jul 11, 2014 11:20 pm 

Replies: 29
Views: 36937


Yes and no. "Crown of Glory," our Napoleonic strategic+tactical game, was WCS's first, and we then used that engine for "Forge of Freedom," which likewise is strategic+tactical. "Brother against Brother" is an enormously modified version of that game's tactical engine -...

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Fri Jul 11, 2014 7:11 pm 

Replies: 29
Views: 36937


KWhitehead, Thanks for your comments. PBEM is the least tested way of playing the game -- in no small part because of a bug that's now gone -- so we especially welcome PBEM-oriented testers. In fact, that's the most crucial aspect of testing at this point, other than testing the new scenarios as the...

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Fri Jul 11, 2014 2:20 pm 

Replies: 29
Views: 36937


Thanks for asking, since I should have said: We have human-AI and human-human in either hotseat or PBEM form. And it's turn-based. I should also add that you play the overall commander, rather than, say, a specific division commander. And I did not note above that the game is set at the regimental l...

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Wed Jul 09, 2014 5:16 pm 

Replies: 29
Views: 36937


I am one of the developers for Western Civilization Software's upcoming release "Brother against Brother 1: The Drawing of the Sword," and wanted to let those of you who might be interested know that we would like to have additional testers -- especially since our game is partly designed w...
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