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Forum: Mason Dixon Tavern Topic: Agree or Disagree? |
| Quaama |
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Posted: Mon Feb 09, 2026 6:08 pm
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Replies: 11 Views: 252
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| My question is simply "should any and all leaders be equal in a melee?" Paul said he would like to factor the quality of the Leader into the equation which is a fair opinion/argument to have. But taking the games as they are currently designed is what I am looking at. As designed, the gam... |
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Forum: Mason Dixon Tavern Topic: Agree or Disagree? |
| Quaama |
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Posted: Mon Feb 09, 2026 2:18 pm
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Replies: 11 Views: 252
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| It looks like the poll question has changed. It is now more focused on 'chain of command' which is a different issue than that originally polled. My earlier questions relate to the poll as it was previously, not the new one focused on 'chain of command'. It is now asking me to submit my vote again. ... |
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Forum: Mason Dixon Tavern Topic: Agree or Disagree? |
| Quaama |
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Posted: Sun Feb 08, 2026 9:53 pm
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Replies: 11 Views: 252
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| If we stay with what is available now and not try to recode for a better way. Then if the question is, should any leader be allowed to inspire and rally the men to charge, then I say yes. I'm sure I could find historical examples if I had the time, but just off the top of my head, I think that any ... |
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Forum: Mason Dixon Tavern Topic: Agree or Disagree? |
| Quaama |
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Posted: Sun Feb 08, 2026 9:23 pm
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Replies: 11 Views: 252
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| There was no 'comments' section in the poll so I guess you'd like them posted as a normal forum comment. I voted 'No'. It seems silly that some nobody with command experience (a Replacement Leader) should inspire his men to the same effect as a truly inspiring leader such as J.E.B. It would be bette... |
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Forum: Mason Dixon Tavern Topic: Quick Gaming Tips |
| Quaama |
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Posted: Wed Feb 04, 2026 12:07 am
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Replies: 17 Views: 511
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| About 25 years ago, the club was pretty much predicated upon the principles that Paul is talking about. Role playing existed to a great extent. But some members weren't used to being talked to in that manner and others went a bit overboard with their roleplaying as well. Even though there was a lot... |
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Forum: The Cartography Office and Scenario Center Topic: Custom JTS Scenario |
| Quaama |
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Posted: Tue Feb 03, 2026 6:49 pm
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Replies: 11 Views: 84887
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Jonathan Woody wrote: Is there a new link to your modded scenarios database? The current link no longer works.
The Member who posted that link is no longer with the Club. For custom scenarios designed by ACWGC Members you should look here - https://www.acwgc.net/customgames. |
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Forum: Mason Dixon Tavern Topic: Quick Gaming Tips |
| Quaama |
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Posted: Tue Feb 03, 2026 3:37 pm
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Replies: 17 Views: 511
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| I don't think you are wrong to wish that there was a greater sense of "us vs. them" in the Club. I wished that also. But since I joined I have found extremely little of that attitude and have found everyone on both sides more than willing to help out with anything when asked. I used to wo... |
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Forum: Mason Dixon Tavern Topic: Quick Gaming Tips |
| Quaama |
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Posted: Mon Feb 02, 2026 11:49 pm
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Replies: 17 Views: 511
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| Accordingly, the ACWGC encourages voluntary role-playing by members to portray the spirit and language of the Civil War era and the natural rivalry between the Confederacy and the Union ."[/i] Voluntery does not equal mandatory. People are free to share, collaborate and work together all they ... |
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Forum: Mason Dixon Tavern Topic: Quick Gaming Tips |
| Quaama |
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Posted: Mon Feb 02, 2026 9:24 pm
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Replies: 17 Views: 511
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| I'm wondering why the GinC of the Confederate Army is providing aid and comfort to the other side by providing them with tips and advice. For the same reason my Union friend Ned Simms is contributing - we love the Club and want everyone to do the best they can! :mrgreen: It seems to be against the ... |
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Forum: Mason Dixon Tavern Topic: Quick Gaming Tips |
| Quaama |
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Posted: Mon Feb 02, 2026 4:41 pm
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Replies: 17 Views: 511
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| I'm wondering why the GinC of the Confederate Army is providing aid and comfort to the other side by providing them with tips and advice. |
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Forum: Mason Dixon Tavern Topic: Our club this and that |
| Quaama |
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Posted: Fri Jan 30, 2026 2:59 pm
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Replies: 4 Views: 267
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| All. I also think other sub groups within the club could be useful such as Teams You can join for MP play and explain that MP games let you Experience A large Battle without the Time it takes to move Large Armies I've generally found that MP games are slower than one on one games. Unless a MP game ... |
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Forum: Mason Dixon Tavern Topic: MP gaming |
| Quaama |
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Posted: Tue Jan 27, 2026 3:12 pm
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Replies: 4 Views: 245
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| YES, I KNOW VERY DISHEARTENING I guess I just don't get it I'm not personally interested but I do have a couple of comments to make for your consideration. Firstly, you are a 'mixed team'. The Club rewards 'Battles' over 'Maneuvers' with Maneuvers only attracting half the OBD points compared with B... |
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Forum: The Cartography Office and Scenario Center Topic: Gettysburg Supplied |
| Quaama |
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Posted: Fri Jan 23, 2026 2:31 pm
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Replies: 2 Views: 145
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| My advice; don't try to defend Gettysburg with Buford . The CSA will learn to hate them on day one if used correctly. I agree. Buford has had a prominent role in both games. In neither has he attempted to defend against Heth's advance to Gettysburg. I think that Buford would only try to stop Heth w... |
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Forum: The Cartography Office and Scenario Center Topic: Gettysburg Supplied |
| Quaama |
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Posted: Thu Jan 22, 2026 5:11 pm
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Replies: 2 Views: 145
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| My revised scenario for the Battle of Gettysburg (Gettysburg Supplied) has now been made available in the 'Customized Scenario Database' which can be found here ( https://www.acwgc.net/customgames ). This scenario is essentially '007 Gettysburg' with the following changes. Supply Some consider that ... |
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Forum: Mason Dixon Tavern Topic: WDS Artillery Error |
| Quaama |
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Posted: Fri Jan 16, 2026 2:43 pm
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Replies: 27 Views: 1705
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| My thoughts on the changes to Gun Losses, the User Manuals states both Fire and Melee use the same Combat Results process for determining # men lost. The difference being that Fire uses the Adjusted Fire Value and Melee uses the adjusted strength of the opposing side. Regarding the increase in Gun ... |
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