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 Forum: Mason Dixon Tavern   Topic: WDS Artillery Error

 Post subject: Re: WDS Artillery Error
Posted: Thu Jan 01, 2026 12:25 am 

Replies: 6
Views: 80


I emailed Blake a little while ago but I'm posting here so everyone is aware, although you're probably in the process of ringing in the New Year. I'm fairly sure I've solved the artillery issue discussed above. Here's how it works: The 80 men per gun is only for stacking purposes ; and The Density F...

 Forum: Mason Dixon Tavern   Topic: WDS Artillery Error

 Post subject: Re: WDS Artillery Error
Posted: Wed Dec 31, 2025 5:14 pm 

Replies: 6
Views: 80


I know Paul is smiling ear to ear right now, lol. He has been cursing large stacks of guns for years. ROFL. I would actively encourage Union players to cram as many guns as possible into a hex. That would be fun now. Also, don't forget that in some scenarios the stacking limit is 800. The maximum g...

 Forum: Mason Dixon Tavern   Topic: WDS Artillery Error

 Post subject: Re: WDS Artillery Error
Posted: Wed Dec 31, 2025 4:36 pm 

Replies: 6
Views: 80


As we discussed privately I believe the situation arises from the Density Fire Modifier. When the stacking value of guns was changed from 25 to 80 the new coding may not have taken the Density Fire Modifier into consideration. So, if someone crams 12 guns into a 125 yard stretch of standard hex then...

 Forum: Mason Dixon Tavern   Topic: More discussion on Gettysburg 007 (big map) scenario

Posted: Mon Dec 29, 2025 7:28 pm 

Replies: 8
Views: 175


We started Gettysburg Supplied on 27 November. I see that a file has arrived for Turn 114 [I will attend to it shortly] so about three turns a day. It was a lot quicker on Day 1 but we're now down to just under two turns a day as there is a lot going on. Fortunately, my opponent is a good fast resp...

 Forum: Mason Dixon Tavern   Topic: More discussion on Gettysburg 007 (big map) scenario

Posted: Mon Dec 29, 2025 3:47 pm 

Replies: 8
Views: 175


My opponent and I are currently on Turn 110 in the modified 007 Gettysburg. I think it'll be continuing for some time yet. All I changed in that scenario was the supply situation. Supply wagons were increased in size (for both sides) and essentially align with the small arms supply Blake discussed ...

 Forum: Mason Dixon Tavern   Topic: More discussion on Gettysburg 007 (big map) scenario

Posted: Fri Dec 26, 2025 4:47 pm 

Replies: 8
Views: 175


My opponent and I are currently on Turn 110 in the modified 007 Gettysburg. I think it'll be continuing for some time yet. All I changed in that scenario was the supply situation. Supply wagons were increased in size (for both sides) and essentially align with the small arms supply Blake discussed i...

 Forum: Mason Dixon Tavern   Topic: LOS and sighting

 Post subject: Re: LOS and sighting
Posted: Tue Dec 23, 2025 10:07 pm 

Replies: 18
Views: 636


All, After testing this myself I have a theory of what is going on but I can't say I like the implication. There is a solid line of units between the wrong-way inf on the pike and the artillery at the head of this test column. The V key only shows the shadow casts by the lead arty unit, but why can...

 Forum: Mason Dixon Tavern   Topic: LOS and sighting

 Post subject: Re: LOS and sighting
Posted: Tue Dec 23, 2025 10:06 pm 

Replies: 18
Views: 636


All, After testing this myself I have a theory of what is going on but I can't say I like the implication. There is a solid line of units between the wrong-way inf on the pike and the artillery at the head of this test column. The V key only shows the shadow casts by the lead arty unit, but why can...

 Forum: Mason Dixon Tavern   Topic: Question on Gettysbug scenarios

Posted: Mon Dec 22, 2025 8:04 pm 

Replies: 3
Views: 144


!HISTORICAL 1. The Battle of Gettysburg - July 1 - 3, 1863 (156 turns designed by Douglas Strickler) That is the standard three-day Gettysburg that most people play. 7. The Battle of Gettysburg, July 1, 1863 (var. 1) (158 turns designed by Douglas Strickler) This is the BIG map Gettysburg. When Dou...

 Forum: Wargame Design Studio (WDS)   Topic: Opening A Slot On My Dance Card ****CLOSED****

Posted: Sun Dec 21, 2025 1:53 pm 

Replies: 1
Views: 195


Dance we shall.

An email shall be on the way soon.

 Forum: Mason Dixon Tavern   Topic: Strategic Command American Civil War

Posted: Sat Dec 20, 2025 3:50 pm 

Replies: 2
Views: 190


Yes, it is a bit of fun although I rarely play it anymore. Once you learn the ropes it is fairly easy to win against the AI. As the CSA I usually win it in the west, which is where I feel the war could have been won. It must be incredibly easy to win as the Union and almost impossible to lose as the...

 Forum: Mason Dixon Tavern   Topic: File Name Question

 Post subject: Re: File Name Question
Posted: Thu Dec 18, 2025 11:36 pm 

Replies: 6
Views: 299


Why do I get files from some of my opponents that have a number in parenthesis within the file name, such as FILENAME (2).bte I don't know why others may do that, but I change the name for each turn. So, File (1), File (2), File (3) would be Turn 1, 2, and 3 respectively. It helps me keep track of ...

 Forum: Mason Dixon Tavern   Topic: CW Talk Radio -S.2-Ep.27- What Everybody Knows

Posted: Tue Dec 02, 2025 9:32 pm 

Replies: 44
Views: 5350


EPISODE 2.23 - [color=#0000FF]March 10, 2006 It's a fairly good topic which would be very interesting to update to 2025. When they discuss Confederate monuments the tone and conversation changes as the monuments become more about race and oppression rather than commemoration. But they debate this a...

 Forum: Mason Dixon Tavern   Topic: New Recruit (USA)

 Post subject: Re: New Recruit (USA)
Posted: Thu Nov 27, 2025 10:56 pm 

Replies: 13
Views: 936


Welcome, I love Dublin and France. A few free tips: 1) Don't be too concerned about VP hexes. Destroy the enemy and take the VP hexes if needed. 2) Manage your unit integrity. Meaning, avoid being detached. 3) Watch your artillery ammo. Some scenarios will cause you to come up short if you blast aw...

 Forum: Mason Dixon Tavern   Topic: NEWBIE INFORMATION

 Post subject: Re: NEWBIE INFORMATION
Posted: Tue Nov 25, 2025 2:25 pm 

Replies: 18
Views: 1193


Personal Preference Opinion - I've never cared much for variable entry locations and times. Depending on how the scenario is designed it is possible that a division with four brigades may enter the map from each of the four corners due to their randomized entry locations. It makes command and contr...
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