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It is currently Thu May 28, 2026 4:49 pm

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 Forum: Mason Dixon Tavern   Topic: Scenario Expansion Packs

Posted: Fri May 15, 2026 9:18 pm 

Replies: 4
Views: 1358


I have it on good authority that Blake is working on some new things for us. Maybe a summertime drop.

 Forum: Mason Dixon Tavern   Topic: New Cadet

 Post subject: Re: New Cadet
Posted: Fri May 15, 2026 9:17 pm 

Replies: 7
Views: 553


Welcome!

 Forum: Mason Dixon Tavern   Topic: A Crazy Situation

 Post subject: Re: A Crazy Situation
Posted: Fri May 15, 2026 9:17 pm 

Replies: 12
Views: 757


Seems like routed units can rout in any direction but unrouted units can only go rearward. When they share a hex and lose a melee it creates a situation where the game has to choose which rule to follow for the entire stack. The stack can only do one of two things: surrender or retreat. The stack ca...

 Forum: Mason Dixon Tavern   Topic: Extreme FOW: Yes or No?

 Post subject: Re: Extreme FOW: Yes or No?
Posted: Thu Apr 16, 2026 7:54 pm 

Replies: 18
Views: 4289


But to each his own. I see valid reasons not to use ExFoW which outweigh the valid ones in my mind. Others will disagree and that's fine. I'll play with it on or off at the end of the day. And I promise not to use a side by side view. Trust me? :twisted: We have to play poker sometimes because I do...

 Forum: Mason Dixon Tavern   Topic: Extreme FOW: Yes or No?

 Post subject: Re: Extreme FOW: Yes or No?
Posted: Wed Apr 15, 2026 11:27 am 

Replies: 18
Views: 4289


Let's assume for a moment that you could play a scenario that neither of you have played. The DOR can verify that from a club perspective. So, if you both were playing blind, would you change your answer? Honesty has to be assumed. If we assumed honesty then we would have no reason to use passwords...

 Forum: Mason Dixon Tavern   Topic: Randomized Scenarios

 Post subject: Randomized Scenarios
Posted: Wed Apr 15, 2026 9:56 am 

Replies: 1
Views: 1335


I have been told it is impossible for WDS to create a scenario generator which would randomly populate a map with arriving units from various directions and at different times. But if this was accomplished it would make the games forever playable as each scenario generated would be different and pre...

 Forum: Mason Dixon Tavern   Topic: Extreme FOW: Yes or No?

 Post subject: Re: Extreme FOW: Yes or No?
Posted: Wed Apr 15, 2026 9:52 am 

Replies: 18
Views: 4289


The fact you can't see the viewable hexes when using it makes it preferable not to use it. I have to pull up the same scenario in a different window without the Extreme Fog of War in order to view the hexes I can see from a certain hex I don't occupy. I know some will say that isn't in the spirit of...

 Forum: Mason Dixon Tavern   Topic: Union Medals 1Q 2026

 Post subject: Union Medals 1Q 2026
Posted: Tue Mar 31, 2026 11:07 pm 

Replies: 4
Views: 5420


Officers of the Union Armies, I am pleased to announce the following medals are being issued for actions taken during the 1Q of 2026. EAGLE MEDAL https://static.wixstatic.com/media/7b5c37_a7b1bf74118d4f0bb15a3c5138a6708b~mv2.png/v1/fill/w_97,h_202,al_c,q_85,enc_avif,quality_auto/Eagle%20Medal.png Aw...

 Forum: Mason Dixon Tavern   Topic: New AAR Videos on YouTube

Posted: Sun Mar 08, 2026 6:25 pm 

Replies: 3
Views: 5437


Good stuff to watch. I ate lunch at work watching this on my phone to find out how it ended.

 Forum: Mason Dixon Tavern   Topic: Agree or Disagree?

 Post subject: Re: Agree or Disagree?
Posted: Mon Feb 09, 2026 10:45 am 

Replies: 15
Views: 10831


By making every Leader 10% you then enforce some sort of ridiculous idea that leaders are simply interchangable parts. One is as good as another then and the individual doesn't matter so much as the uniform they have on. If that was the case then Grant would be equal to McDowell who is equal to Bank...

 Forum: Mason Dixon Tavern   Topic: Quick Gaming Tips

 Post subject: Re: Quick Gaming Tips
Posted: Tue Feb 03, 2026 11:10 am 

Replies: 17
Views: 16223


I'm not missing the philosophy at all. It is clearly set down out in the very first section of the Club Rules. I don't think you are wrong to wish that there was a greater sense of "us vs. them" in the Club. I wished that also. But since I joined I have found extremely little of that atti...

 Forum: Mason Dixon Tavern   Topic: Quick Gaming Tips

 Post subject: Re: Quick Gaming Tips
Posted: Mon Feb 02, 2026 10:57 pm 

Replies: 17
Views: 16223


My advice to people is to never give up prematurely. I've often found that my last final push is the one that overwhelms the enemy and drives me to victory.

 Forum: Mason Dixon Tavern   Topic: WDS Artillery Error

 Post subject: Re: WDS Artillery Error
Posted: Tue Jan 13, 2026 6:05 pm 

Replies: 28
Views: 32686


I've been following this thread but haven't commented until now as I've been busy. You did some great work figuring this out and sharing it. I've only used the new version once and in hindsight did notice it was easy to destroy guns but I thought I was just getting lucky. It turns out my luck was re...

 Forum: Mason Dixon Tavern   Topic: WDS Artillery Error

 Post subject: Re: WDS Artillery Error
Posted: Tue Jan 13, 2026 6:01 pm 

Replies: 28
Views: 32686


Eight guns in a hex would be a textbook answer since 15 yards was the spacing for guns. But because we deal with hexes it is difficult to say what the actual size of a hex is beyond that a hexfront is 125 yards. Our batteries have 6-guns while reb batteries have 4-guns. If the number 8 was used then...

 Forum: Mason Dixon Tavern   Topic: Ammunition Idea

 Post subject: Re: Ammunition Idea
Posted: Sat Dec 13, 2025 4:49 pm 

Replies: 4
Views: 5547


Your argument is very strong. You are right that to claim that ammo shouldn't fall under the fog of war category while things like fatigue and morale are definitively known. It should be the other way around as you pointed out. Ammo should be known along with unit strength as they are tangible thing...
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