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Forum: Old Opponent finder Topic: Looking for a Reb to play Corinth-Closed |
simovitch |
Posted: Sat May 01, 2010 1:26 pm
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Replies: 2 Views: 4508
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Ready for a challenge after too long a time. I can reply 3-4 times a week, maybe more. I only have Corinth, but I'm willing to play any scenario in the game.
1st Lt. Simonitch
1st Brigade, 2nd Division
VI Corps, AoS |
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Forum: Mason Dixon Tavern Topic: Brett Schulte's add-on scenarios |
simovitch |
Posted: Sat May 01, 2010 12:55 pm
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Replies: 2 Views: 3715
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The scenarios on Mr. Schulte's page don't seem to work with Corinth 1.09, is that the case?
If so, does anyone know what it would take to make them compatable with 1.09?
1st Lt. Simonitch
VI. Corps, AoS |
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Forum: Mason Dixon Tavern Topic: Composite Graphic Mod |
simovitch |
Posted: Wed Apr 28, 2010 2:45 pm
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Replies: 8 Views: 8863
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I usually play with bases on when it's time to plan the next move.[:)]
1st Lt. Simonitch
VI. Corps, AoS |
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Forum: Mason Dixon Tavern Topic: Composite Graphic Mod |
simovitch |
Posted: Wed Apr 28, 2010 9:37 am
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Replies: 8 Views: 8863
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<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Jefferson H. Davis</i> <br />How the heck dod you insert that screenshot....I have not been able to figure out how? BG Hank Smith Army of Georgia Smith's Corp Commandi... |
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Forum: Mason Dixon Tavern Topic: Composite Graphic Mod |
simovitch |
Posted: Wed Apr 28, 2010 4:52 am
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Replies: 8 Views: 8863
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<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Bill Peters</i> <br />A bit grainy on my end but not bad! [8D]<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote"> Yes, a matter of taste I sup... |
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Forum: Mason Dixon Tavern Topic: Composite Graphic Mod |
simovitch |
Posted: Wed Apr 28, 2010 3:16 am
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Replies: 8 Views: 8863
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I've compiled together a mod from other's work and added some terrain textures, and resized the cannon and wagons for the Corinth Campaign which is the only HPS game I currently own. Question: will these mods easily transfer to the other HPS CW games? Lt. Simonitch VI. Corps, AoS http://img442.image... |
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Forum: The Cartography Office and Scenario Center Topic: Scenario Design - A/I Values |
simovitch |
Posted: Tue Jan 05, 2010 1:57 pm
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Replies: 6 Views: 2349
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My experience is with the old Battleground series, but the newer HPS titles are likely similar. I have found a combination of scripts and a value of 3 or 4 to work best, but it depends on the situation, especially the length of the scenario. For shorter scenarios you may be able to get away with no ... |
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Forum: Mason Dixon Tavern Topic: What happened to our history? |
simovitch |
Posted: Tue Nov 03, 2009 9:48 am
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Replies: 14 Views: 12116
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<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by D.S. Walter</i> <br /> Well, here is one of the things I had lately been looking for ... http://home.arcor.de/dierk_walter/Temp/bgodd1.gif http://home.arcor.de/dierk_w... |
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Forum: Mason Dixon Tavern Topic: What happened to our history? |
simovitch |
Posted: Mon Nov 02, 2009 12:22 pm
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Replies: 14 Views: 12116
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+1
I would be very helpful to a noob like me if I can reach back a few years into this forum.
Richard Simonitch Cadet, Union Military Academy |
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Forum: Mason Dixon Tavern Topic: TS Shiloh indirect fire in the ships |
simovitch |
Posted: Mon Oct 26, 2009 3:02 am
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Replies: 4 Views: 5906
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For the Matrix (and probably the TS 32 bit versions): Holding 'CTRL' while firing the gunboat will allow you to fire the gunboat any hex within range. If there is no LOS then there is a chance that the fire will drift. Here's what I'm fairly certain of: Line 176 in the PDT file sets the probability ... |
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