C. Hecht wrote:
Any expansion of the terrain would not only mean programming resources used but every map would have to be reworked to utilize this, and if the scenario designers are up to this or see a need for this at all is questionable.
First of all, not every map would need to be reworked, and even those that did might only require minor changes. Supermaps like Overland are another story. But, as it is, the experience of fighting in the Wilderness under the current PDT does not comport with actual accounts of the battle. I can't imagine that adding one or two extra types of roads or woods and adding movement and combat values in the PDT would be all that difficult. Scenario designers might welcome the added flexibility. Or not. Don't know how difficult it would be to add new terrain types but my guess is not very. The folks in charge might feel the need for any changes at all to be questionable, and yet over the years they have added a number of features, usually in the form of optional rules, most of which I consider enhancements to the gaming experience.
Quote:
Risking the brigade leader and in case of his loss seriously hampering the performance of all regiments in a brigade is generally a bad idea no matter how high the melee bonus is.
That is certainly true in the game, but apparently not in the war, which is my whole point.