American Civil War Game Club (ACWGC)

ACWGC Forums

* ACWGC    * Dpt. of Records (DoR)    *Club Recruiting Office     ACWGC Memorial

* CSA HQ    * VMI   * Join CSA    

* Union HQ   * UMA   * Join Union    

CSA Armies:   ANV   AoT

Union Armies:   AotP    AotT

Link Express

Club Forums:     NWC    CCC     Home Pages:     NWC    CCC    ACWGC
It is currently Fri Jul 11, 2025 11:32 pm

All times are UTC - 5 hours




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Routed Unit Movement
PostPosted: Fri Jul 11, 2025 6:00 pm 
Offline
User avatar

Joined: Sun Jan 14, 2024 8:38 pm
Posts: 73
Location: Goldsboro North Carolina
What determines how and how far a unit moves after it routs ?

Does it help to have units behind the front line in order to decrease the distance a unit routs?

I am working on ways to deploy a brigade to limit routing

_________________
COL. R.T Coyne
7th Brigade 4th Division" Coyne's Cavalry Rangers"
1st Corp Army of Northern Virginia


Top
 Profile Send private message  
Reply with quote  
 Post subject: Re: Routed Unit Movement
PostPosted: Fri Jul 11, 2025 6:24 pm 
Offline
User avatar

Joined: Tue Jun 18, 2002 6:07 pm
Posts: 77
Location: USA
Richard Coyne wrote:
What determines how and how far a unit moves after it routs ?

Does it help to have units behind the front line in order to decrease the distance a unit routs?

I am working on ways to deploy a brigade to limit routing


I don't see a specific hex # in the User Manual. Some factors will alter a retreat. With that said, I would say on average 4 hexes.

_________________
Brigadier General Richard Walker
4th Brigade,3rd Division
Hardee's Corps
Army of Tennessee
(JTS/WDS Scenario Designer)


Top
 Profile Send private message  
Reply with quote  
 Post subject: Re: Routed Unit Movement
PostPosted: Fri Jul 11, 2025 7:37 pm 
Offline
User avatar

Joined: Wed Oct 07, 2020 10:42 pm
Posts: 785
What determines how and how far a unit moves after it routs?

A number of things but mainly: terrain; presence of enemy units; and presence/number of friendly units.

Does it help to have units behind the front line in order to decrease the distance a unit routs?

That will not help decrease the distance a unit routs unless 'the number of men in a hex plus the number of routing men' exceeds the hex limit.
For example, if the hex limit is 1,000 men and a unit of 400 men is routing the routed unit will happily rout through any hex containing 600 or less men. Friendly units that it routs through will then be Disrupted.

I am working on ways to deploy a brigade to limit routing

There are ways to limit it (I'll send you a pm) but sometimes there's not much you can do about it.

_________________
Paul Swanson
Lieutenant-General
First Division
First Corps
Army of Northern Virginia


Top
 Profile Send private message  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 43 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group