CSA Turn 55 (12:20 PM) Game Ended
Game called by Daniel. He was more then willing to continue but had to admit his cause seemed hopeless. He had no real possible escape routes for his corps north of the Chickahominy and had been without artillery ammo for about the last ten turns. With the loss of so many units he did not feel it would be worth even continuing the campaign.
It was a good game and a fun game. I do have to admit that at times it almost felt like a chore to play, this was because of so many units being involved. Each turn generally took me about 2 hours between watching Daniel's turn, playing mine, then writing an AAR. Sometimes it took more, sometimes less.
It was a bloody battle. At times it was almost painful to watch. I can't imagine the horror of witnessing such battles in real life.
I believe that these losses surpass Antietam, which would make the Battle of Gaines Mill the bloodiest day in American and Confederate history had this been real. Now that I won the Seven Day's battles it is time to head north. Me and Daniel are going to play Campaign Antietam. You can read about the battle of Cedar Mountain here
viewtopic.php?f=4&t=20940Here are some screen shots for you of the final force dispositions.
Jackson's AO CSA Pov
Jackson's AO USA Pov
As you can see there wasn't much to stop me from outflanking Daniel on his right, my left. And I had Ewell moving in that direction behind Jackson's main line.
Longstreet's AO CSA Pov
Longstreet's AO USA Pov
Pickett doesn't have it so easy anymore but I had a brigade I was going to send to help him. Things were under control in this area but not as promising as they once were.
Magruder's AO CSA Pov
Magruder's AO USA Pov
His right broke and ran. I was going to be charging his artillery assembly area in just a few turns. That would be when the real VPs would start adding up.
If I had one thing I could do over it would be keeping my attacks more organized. I was really sloppy there for a while, and it caused me problems. My units wouldn't have nearly the combat fatigue they have, and casualties would have been lower, if I had just concentrated better on command and control and providing proper supporting fire. I thought I could just overwhelm Daniel by shear numbers and it turned out to be not the case. Once I calmed down his line broke rather rapidly, and a loss turned into a win.
I want to give Daniel a lot of credit for being a good opponent and a good guy. If you have a chance to meet him on the battlefield then I recommend you do. I have enjoyed it.