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Firing odds for artillery http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=10500 |
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Author: | BMG [ Fri Feb 16, 2007 2:51 pm ] |
Post subject: | Firing odds for artillery |
Does anyone have firing odds/damage for TS artillery? All range of gun from 9-18 including height/alititude modifiers. Lt. Col. Bryan Gentry I Corps ANV |
Author: | D.S. Walter [ Sat Feb 17, 2007 2:27 am ] |
Post subject: | |
If I understand your question correctly, Colonel, the answer is all in the PDT tables. This here is from BGG: B 1 8 2 4 3 2 4 1 -1 C 1 8 2 3 3 1 -1 H 1 12 2 6 3 2 9 1 -1 M 1 6 2 1 -1 N 1 12 2 6 3 3 8 2 12 1 -1 P 1 1 -1 R 1 4 2 2 5 1 -1 S 1 12 2 8 3 4 4 2 5 1 -1 T 1 9 2 6 3 3 9 2 18 1 -1 W 2 0 70 1 -1 What it means is, for instance, taking the "N" line for Napoleon 12-pounders: At 1 hex, the fire value is 12. At 2 hexes, 6. At 3 hexes, 3. From there (4) to 8 hexes, 2. From there (9) to 12 hexes, 1. The "-1" I believe is only a line closer value. All applicable modifiers are in the manual. I would have to dig it up from the bottom of a box, but I believe it's -1 per up-elevation level, plus of course terrain modifiers. [:)] Gen. Walter, USA <i>The Blue Blitz</i> 3/2/VIII AoS ![]() |
Author: | KWhitehead [ Sat Feb 17, 2007 3:08 am ] |
Post subject: | |
Also the TS system used table look up for determining casualties. The table it uses is in the Notes for the game. Because of the use of a table, an old hand me down from board games, odds of a hit are quite odd.[:D] For example a one gun napoleon at 9 hex range has only a 1/12th chance of a hit but if it gets a modifier, since all modifiers are table row shifts, its chances of a hit double to 1/6th. On the War College site there is a workup showing true odds for melee but no one has converted the fire table into true odds. Ken LG. Kennon Whitehead Chatham Grays III Corps, AoM (CSA) |
Author: | BMG [ Sat Feb 17, 2007 9:37 am ] |
Post subject: | |
Thank you both Gentlemen *salutes* Lt. Col. Bryan Gentry I Corps ANV |
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