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Weather feature http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=10703 |
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Author: | Rich Walker [ Thu Apr 12, 2007 5:18 am ] |
Post subject: | Weather feature |
I received several quaestions about this topic. First, the weather is meant to simulate plausible weather patterns and smoke problems during a battle. Things to expect: 1) Less visibilty 2) Greater MP costs (125-150% greater costs) 3) Fire value and melee value reductions (10-25%) Major Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tennessee" |
Author: | Antony Barlow [ Thu Apr 12, 2007 7:36 am ] |
Post subject: | |
So is this the same as what we have in the Napoleonic games? It's great to see new features constantly being added to the games. ![]() [url="http://homepage.ntlworld.com/a.r.barlow/acw/acw.htm"]General Antony Barlow[/url] [url="http://homepage.ntlworld.com/a.r.barlow/aoc/XXAoC.htm"]XO, Army of the Cumberland[/url] |
Author: | Rich Walker [ Thu Apr 12, 2007 7:42 am ] |
Post subject: | |
Yes, I believe it's the same concept <blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Rich Walker</i> <br />I received several quaestions about this topic. First, the weather is meant to simulate plausible weather patterns and smoke problems during a battle. Things to expect: 1) Less visibilty 2) Greater MP costs (125-150% greater costs) 3) Fire value and melee value reductions (10-25%) Major Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tennessee" <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote"> Major Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tennessee" |
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