Hi,
These are questions there ought to be answers to somewhere, but aren't. Here are my observations.
1)In the single phase game, the morale check apparatus is activated with each volley, so there would be four checks. I infer this because I have observed moving units disrupt from defensive fire before completing their turn. Keep in mind that the morale check apparatus includes a formula that determines if the check is even made. This is (number of casualties)/(number of casualties+25). Therefore, if a unit suffers 5 casualties in a volley, it would have a 5/(5+25) or 1/6 chance of a morale check.
2) I really don't know if in phased play it is cumulative casualties or several checks, but results aren't applied until the DF phase is over.
3) See the formula above to see how casualties affect the probability of a morale check. Otherwise, I guess if it changes the fatigue status from low to medium or medium to high, then that would affect the unit's ability to pass the actual morale check.
If anybody has better info, please weigh in.
MG Mike Mihalik
1/III/AoMiss/CSA
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