American Civil War Game Club (ACWGC)
http://www.wargame.ch/board/acwgc/

HPS Antietam NEW update to V1.02
http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=16121
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Author:  Ernie Sands [ Tue Jan 25, 2011 11:52 pm ]
Post subject:  HPS Antietam NEW update to V1.02

Changes for Campaign Antietam 1.02
- Added an option for Mouse Wheel Zoom.

NOTE: Starting with this version, no CD-check is performed by the
main program and all documentation is supported only in PDF format,
available from the Help menu in each application.

Changes for Campaign Antietam 1.01
- Several new scenarios including both a Consolidated and a Sectional
artillery Battle of Antietam (see scns 200 and 201)
- AI firing is now by stack instead of by unit.
- Activate AI when under Manual control now only activates AI Firing and
not AI Movement.
- Added toolbar button for Command Range.
- Added new Proportional Opportunity Fire Optional Rule that causes
Opportunity Fire generated by firing units to be more proportional to
the total strength of the units firing.
- Added new Parameter Data value that controls when artillery crews are
killed.
- Added new Alternate Fixed Unit release Optional Rule that releases Fixed
units within 5 hexes of an enemy unit regardless of Line-of-Sight to that
unit.
- Fix for some screensavers causing game to go blank.

Author:  Drex [ Wed Jan 26, 2011 10:03 am ]
Post subject:  Re: HPS Antietam NEW update to V1.02

I downloaded it but got an error telling me my side by side configuration was incorrect. Anyone else have a problem?

Author:  mihalik [ Wed Jan 26, 2011 5:18 pm ]
Post subject:  Re: HPS Antietam NEW update to V1.02

Drex wrote:
I downloaded it but got an error telling me my side by side configuration was incorrect. Anyone else have a problem?

Hi,

Check and make sure the default folder the patch is channeled to is correct. I had to change the default when I installed the game because otherwise it
wouldn't let me install in windows 7. I think I just removed the "Program Files" from the destination to get it to load.

Author:  Drex [ Wed Jan 26, 2011 6:47 pm ]
Post subject:  Re: HPS Antietam NEW update to V1.02

I do that as a matter of course since I keep my games on a portable hard drive (F:). I have all the new files in the F:Antietam directory but the new cpg.exe still brings up the error. Any other suggestions?

Author:  mihalik [ Wed Jan 26, 2011 8:38 pm ]
Post subject:  Re: HPS Antietam NEW update to V1.02

Not from me. You have already received all the computer wisdom I am capable of mustering. But there are others infinitely more knowledgeable who should be able to help.

Author:  David Danner [ Wed Jan 26, 2011 9:13 pm ]
Post subject:  Re: HPS Antietam NEW update to V1.02

I'm having the same problem--anyone know the fix?

Author:  Ernie Sands [ Thu Jan 27, 2011 1:37 am ]
Post subject:  Re: HPS Antietam NEW update to V1.02

Best to email support[at]hpssims[dot]com with your problem.

Author:  The_General [ Thu Jan 27, 2011 10:44 am ]
Post subject:  Re: HPS Antietam NEW update to V1.02

The same problem here... :(

Author:  Drex [ Thu Jan 27, 2011 10:47 am ]
Post subject:  Re: HPS Antietam NEW update to V1.02

Okay guys, here it is from Rich (HPS)
To: "Drexel Ringbloom" <drexelr1@sbcglobal.net>Hi Drex,

Please grab it again, there were some missing DLL files that have since been replaced.

Regards,
Rich


Lets see if this works-Drex

Author:  Drex [ Thu Jan 27, 2011 10:50 am ]
Post subject:  Re: HPS Antietam NEW update to V1.02

Okay, I tried it and it works!

Author:  David Danner [ Thu Jan 27, 2011 1:13 pm ]
Post subject:  Re: HPS Antietam NEW update to V1.02

Thanks Drex and to Rick and HPS.

Author:  simovitch [ Mon Feb 07, 2011 8:57 pm ]
Post subject:  Re: HPS Antietam NEW update to V1.02

Remember - If you are playing with Old Banshee graphic mods, you will need to reload their Antietam mod (at least the oob files) after you patch up. Otherwise you will see some irregularities on the unit panel graphics. No effect on gameplay either way.

Author:  mihalik [ Tue Feb 22, 2011 8:16 pm ]
Post subject:  Re: HPS Antietam NEW update to V1.02

Since installing this patch, moving units has seemed sluggish. I haven't noticed this in the other games. My friend Kelly Ross has noticed the same thing on his computer. I am Windows 7, he is XP. Anyone else notice this?

Author:  David Danner [ Wed Feb 23, 2011 8:51 pm ]
Post subject:  Re: HPS Antietam NEW update to V1.02

Yes I have--Corinth too. Rich Hamilton said my driver needed updating, but when I tried, mine was in conformance.

Author:  mihalik [ Wed Feb 23, 2011 9:23 pm ]
Post subject:  Re: HPS Antietam NEW update to V1.02

David Danner wrote:
Yes I have--Corinth too. Rich Hamilton said my driver needed updating, but when I tried, mine was in conformance.

Thanks for that info. My Corinth seems to work OK, only Antietam has problems.

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