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Hi,
Under the current system I favor weak zones of control, if for no other reason than that it eliminates ZOC kills. I think ZOC kills are unrealistic and I think the alternate stack defense is unrealistic. I think weak ZOC coupled with flank modifiers encourages continuous lines, which is how Civil War battles were fought.
In theory I like the idea of no ZOC, but I think the game would have to incorporate more realistic stacking limits, as in the Frost-Norris variants. Also, I think command rules would need to be tightened up, and maybe a movement penalty for units out of command, as in TSS.
The first time I remember seeing ZOC was in Blitzkrieg, my first Avalon Hill game. I think a lot depends on map scale and unit size on whether the ZOC concept makes sense.
_________________ MG Mike Mihalik Forrest's Cavalry Corps AoWest/CSA
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