A. Baker wrote:
I didn't know a unit can rout, escape though the charging units of a melee and while fleeing behind enemy lines capture enemy officers. Are they also able to capture supply wagons while routing? So must remember to always have body guards with officers.
I am not certain; only a step-by-step run through of an actual situation would confirm it; but after inspecting the code, it does seem to me that, yes, routing units can capture enemy leaders and arty units. Supply wagon capture I am not sure.
Maybe this is not so nonsensical? Even fleeing units might have the good sense to capture a leader (and his small entourage), capture (or spike) an arty unit, and quite possibly also ransack supply wagons.
Would somebody please post here a save file just at the point where units might rout and do these things? Best of all if you could fashion a Petersburg situation, as that game (and several others) are now under active development.
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