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 Post subject: Re: 4.01 Updates
PostPosted: Fri Apr 15, 2022 4:48 pm 
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I'm surprised to hear refer to "the new "Previous Stack" button" - I've always had it using the 'Standard' toolbar. I'm guessing that you were using the 'Classic' toolbar which presumably didn't have it.

I've just discovered another quirk. The WDS 4.1 announcement said that they were "Standardizing Supply wagon movement rates on Roads". However, I have recently started a battle in the Franklin title and it has the odd supply movement that used to exist in Gettysburg [I don't know if it still applies in Gettysburg 4.01 as I've yet to download that update]. Specifically, supply wagon movement points as follows: Clear = 3; Road = 2; and Pike = 1.

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Paul Swanson
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First Division
First Corps
Army of Northern Virginia


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 Post subject: Re: 4.01 Updates
PostPosted: Fri Apr 15, 2022 6:37 pm 
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Quaama wrote:
I'm surprised to hear refer to "the new "Previous Stack" button" - I've always had it using the 'Standard' toolbar. I'm guessing that you were using the 'Classic' toolbar which presumably didn't have it.

I've just discovered another quirk. The WDS 4.1 announcement said that they were "Standardizing Supply wagon movement rates on Roads". However, I have recently started a battle in the Franklin title and it has the odd supply movement that used to exist in Gettysburg [I don't know if it still applies in Gettysburg 4.01 as I've yet to download that update]. Specifically, supply wagon movement points as follows: Clear = 3; Road = 2; and Pike = 1.


If it is any consolation, I have read the roads in Tennessee were in pretty bad shape during that campaign.

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MG Mike Mihalik
Forrest's Cavalry Corps
AoWest/CSA


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 Post subject: Re: 4.01 Updates
PostPosted: Sun Apr 24, 2022 9:54 pm 
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Quaama wrote:
I'm surprised to hear refer to "the new "Previous Stack" button" - I've always had it using the 'Standard' toolbar. I'm guessing that you were using the 'Classic' toolbar which presumably didn't have it.


I probably was using the 'Classic' toolbar. I never heard there were new features on it, and I didn't see any reason to change things. :(

As for 4.01, I've updated two games ('Forgotten Campaigns' and 'Corinth'), and am in the process of playing two games in Corinth. I'm getting used to the new toolbar and buttons, but I still haven't seen them to be an 'improvement' over the old ones.

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General 'Dee Dubya' Mallory
Chief of the Armies, CSA


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 Post subject: Re: 4.01 Updates
PostPosted: Mon Apr 25, 2022 3:55 pm 
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Overall, I find the new toolbar better now that I'm getting used to it although not to any significant degree. I often still use 'menu selections' for many things in stead of 'buttons'. I can see that adjusting to it from the 'Classic' toolbar would be more problematic.

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Paul Swanson
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Army of Northern Virginia


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 Post subject: Re: 4.01 Updates
PostPosted: Mon Apr 25, 2022 6:21 pm 
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Quaama wrote:
Overall, I find the new toolbar better now that I'm getting used to it although not to any significant degree. I often still use 'menu selections' for many things in stead of 'buttons'. I can see that adjusting to it from the 'Classic' toolbar would be more problematic.


I agree. The new toolbar is cool, but I do enjoy my pull down menus.... I dont know why.

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Lt. Colonel JJ Jansen
3rd Calvary Brigade, 4th Calvary Division
Army of Tennessee

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 Post subject: Re: 4.01 Updates
PostPosted: Wed Apr 27, 2022 5:42 pm 
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Another good thing with v4.1 [especially for the Yankees] is that I see that the Union has its old uniforms back. Much better than the pale sickly blue they had in v4.0.

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Paul Swanson
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Army of Northern Virginia


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 Post subject: Re: 4.01 Updates
PostPosted: Thu Apr 28, 2022 6:37 am 
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Better targets. :D

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Colonel Jason "Skeedaddle" Campbell
The Mahoning 4th Brigade
3rd Division
2nd Corp

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"Let's fill up our canteens, boys. Some of us will be in hell before nightfall and we'll need the water"


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