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Problems with the isolation optional rule
http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=23051
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Author:  mihalik [ Mon Jul 18, 2022 4:56 pm ]
Post subject:  Re: Problems with the isolation optional rule

I haven't played Napoleonics in many years, but here is isolation from Waterloo. It appears much less severe than ACW, with apparently even routed units able to defend themselves.

5.4.14 Isolation
Isolation is an Optional Rule that can be used to simulate the effects of units being surrounded
and cut off. Under this rule, if a unit cannot trace a line of hexes free of enemy units or their
Zone-of-Controls to either the edge of the map or a friendly Supply Source, then they are
considered Isolated. When a unit is Isolated, the following effects apply:
• Isolated units to have their strength divided by 2 when defending in a melee.
• Isolated leaders receive no benefit from their commanders during command checks.
• When an Isolated Artillery unit fires, it may become Low or Out-Of-Ammo. The Artillery
unit will become resupplied when it becomes non-Isolated, unless the Artillery supply
level for its side is zero.5.4.14 Isolation
Isolation is an Optional Rule that can be used to simulate the effects of units being surrounded
and cut off. Under this rule, if a unit cannot trace a line of hexes free of enemy units or their
Zone-of-Controls to either the edge of the map or a friendly Supply Source, then they are
considered Isolated. When a unit is Isolated, the following effects apply:
• Isolated units to have their strength divided by 2 when defending in a melee.
• Isolated leaders receive no benefit from their commanders during command checks.
• When an Isolated Artillery unit fires, it may become Low or Out-Of-Ammo. The Artillery
unit will become resupplied when it becomes non-Isolated, unless the Artillery supply
level for its side is zero.


Encourage Nappy players to comment if I got this wrong.

Still doesn't change my attitude toward isolation.

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