Well, Chess is awesome and it can be very strategic.
Our games certainly have many more variables for sure. Because of the limited number of "counters", I dont think even the best A/I could determine every possible strategy, and even if it could, it wouldnt be able to put the little units in all the right spots, just like we struggle with.
It would be awesome if the A/I could be similar to a human in these games, because I personally prefer to play most games solo. However, a human opponent cant be replaced even if A/I was that great. Humans have two things that A/I doesnt: Personalilty and Irrational Thinking. Emailing a game back and forth and getting to know someone is special. On top of that, humans act irrational. Let me explain. An A/I is going to choose the best course of action almost 100% of the time, humans cant do that and wont most of the time. Sometimes the mistakes we make in these games (and in life) end up working out better. A sensible computer would never frontal assault a hypothetical position by crossing open ground and getting hammered by arty.... but a human might.... irrational, and maybe just maybe, that bold move pays off. I just dont think A/I is willing to do that.
But, hell, now that its been mentioned, it probably will read this and cream me when it gets advanced enough. Better stay on its good side