Last night (or should I say early this morning) thanks to a bout of perscription drug induced ensomnia [xx(], I was able to thumb through all of the HPS Shiloh scenarios for the first time since getting it a few weeks ago. Looks like a lot of great scenarios in there, including some smaller ones for a change. [:)]
I decided to fire up the Naval Battle (can’t remember the exact scenario number) and see what it was like, only to be dissapointed to discover that the ships can’t ram each other… which is all well and dandy for the Yanks, but since the Rebs had a fondness for armored rams, I had hoped it would be an option. But I suppose since it looks like the ships are coded as artillery with water movement and a different picture, they aren’t allowed to melee.
Are there any scenarios featuring a Confederate ram that is allowed to actually ram a Union ship? If not, perhaps it could be added in the future… The ramming ability could be treated like infantry ammo, with an XX % chance that the ram will be damaged during the melee so that you cannot use the ram again for that battle (or it could be repaired overnight?), and a X % chance that the broken ram could cause the ship to sink / start leaking and be taken out of the fight, etc.
I was also curious about the street fighting scenarios but didn’t get a chance to check those out yet? Anyone tried out a street battle that would like to comment on them? I am curious how they are done – are the units disrupted as in a normal town/city fight if in line, or are there special rules and a different scale in the Shiloh street fight scenarios?
Regards,
Lt. Col. Alan Lynn
3rd Battery "Jacksonville Greys"
4th Div, II Corps, AoA
God bless <><
Signal Corps, Assistant Editor
"The only true news is history."
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