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Chickamauga Campaign http://www.wargame.ch/board/acwgc/viewtopic.php?f=41&t=10968 |
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Author: | Col. B [ Fri Jun 08, 2007 8:30 am ] |
Post subject: | Chickamauga Campaign |
I'll play either side. I was thinking of a historical campaign beginning at chickamauga, but I'll start anywhere (or even do a mirror match) Optional rules: OFF: Optional fire/melee tables, weather ON: Quality fire/melee, Higher fatigue recovery, Rout limiting, Night movement fatigue, Weak ZOC, Partial retreats, Flank morale mod, Full melee def. fire, arty capture. Negotiable: VP for leaders, Density modifier, mounted skirmishers,, higher disrupted movement, isolation rules, bridges, arty prolonge, turn or phased base. Prefer a veteran opponent, but don't mind teaching a newbie a thing or three[;)]. 2nd Lt. Beno 5/2/I AoP USA |
Author: | Col. B [ Sat Jun 09, 2007 2:08 pm ] |
Post subject: | |
I'm Jonesin', here! 2nd Lt. Beno 5/2/I AoP USA |
Author: | Col. B [ Wed Jun 13, 2007 7:21 am ] |
Post subject: | |
Col. Peters, Rider sent, Sir. Good Luck! 2nd Lt. Beno 5/2/I AoP USA |
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