American Civil War Game Club (ACWGC)
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WDS Overland 4.01 Crossing the James (CLOSED)
http://www.wargame.ch/board/acwgc/viewtopic.php?f=50&t=22950
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Author:  nsimms [ Mon May 02, 2022 10:27 pm ]
Post subject:  WDS Overland 4.01 Crossing the James (CLOSED)

Seeking opponent for WDS Overland 4.01 scenario 604-640612 Crossing the James. I will take either side. In this scenario, Lee still has Early's Corps but the roads are open for Grant/Meade to slide his army to Petersburg - if he wants. Gunboats are active in this one. The Rebs have to decide if they are going to defend Richmond and/or Petersburg, or take the offensive against the AotP. This is a 300 turn scenario that should last at least 100 turns so need an opponent that can do turns at least within 48 hours (but I will be absent from the field 18-26 May). All Options On except for MDF, Arty Capture, and EFOW. No house rules (if the club rules and the game engine allows it, then its okay). This is a fun scenario (yes, I know that almost all of them are fun, but this one is super fun).

Author:  ken jones [ Fri May 06, 2022 12:59 pm ]
Post subject:  Re: WDS Overland 4.01 Crossing the James

Ned:

I'll be your huckleberry.

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