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Need CSA side for Peninsula Game Scenario 05H
http://www.wargame.ch/board/acwgc/viewtopic.php?f=50&t=23314
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Author:  KWhitehead [ Tue Mar 28, 2023 10:53 am ]
Post subject:  Need CSA side for Peninsula Game Scenario 05H

Need a CSA opponent for Scenario 05H Camp - Savage Station to Malveran Hill June 29 to July 1
This is a 174 turn scenario so need someone with relatively quick turnaround of moves. I can usually return a move the same day if I receive it early enough.

All optional rules except Manual Defensive Fire (because I want it like most people seem to play it),
Artillery Capture (because it doesn't work very well), and Extreme Fog of War (because I don't like how it works).
Plus no melee from infantry column unless only way to enter hex and the usual Club Player rules.

Reason I am being so specific about the scenario is I have noticed most Union players don't fight for Savage Station but instead withdraw across White Oak Swamp so they can block Jackson there which is pretty easy to do. I want to see if I, as Union, can give a stand up fight for Savage Station. So this game probably won't really take 174 turns to get to a conclusion. :roll:

The optional rule set up matches what I currently have going as a multiplayer game on this scenario. Which is what got me thinking when the Union player started retreating, is that really necessary? This game is intended to answer that question.

For those not familiar with this scenario it is a variant of the Campaign Savage Station battle but it starts with both New Bridge (where Longstreet and A.P. Hill's divisions are) and Alexander's Bridge (in front of Jackson) already crossable so there is no delay in getting across the Chickahominy River at start of game (8:20 AM). Also, Grapevine Bridge while not crossable is easily repaired for infantry crossing in 1-2 turns depending on your luck at repair. The only fixed units are the ones in the Richmond defenses. Which makes the two armies very near equal. 98,850 Rebels to 89,908 Yankees but once you discount the fixed Richmond forces the Rebel's have only a slight edge. Which is why I question the wisdom of retreating from Savage Station without a fight giving the CSA side a marginal victory at start.

Author:  KWhitehead [ Sat Apr 01, 2023 2:04 pm ]
Post subject:  Re: Need CSA side for Peninsula Game Scenario 05H

Challenge closed, found an opponent.

Author:  KWhitehead [ Sat Apr 01, 2023 2:04 pm ]
Post subject:  Re: Need CSA side for Peninsula Game Scenario 05H

Challenge closed, found an opponent.

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