Gentlemen,
The answer is defense in depth. Rarely was everything put up front which tends to be the case in these games. How many of you have put everyone in front with nothing but leaders and wagons in the rear. Follow the principles of war and you will be rarely surprised and defeated, multi, single phases etc.
The real defect in these games is the ability to move everyone were you want to or at least to the maximum of their movement capabilities and this includes routed units and their facing. How many of you have face-routed units to take advantage of their un-rout position during the next phase?
I have no solution just an observation as to the real issue at hand. These are games not recreation of civil war tactics or war.
Single phase or multi phase there is a solution within the game system. Defense in depth, apply it and no one will be able to surround your army, perhaps a couple of units but not battle winning.
To those who want to simulate the tactics, I have no problem with your ideas and solutions, but they are reactions to the ability to move everyone with GOD like ability. My preference is to play the system, and see if the opponent can get past the 'historical' moves which if you think about it are the bane of most leaders, they cannot adapt to innovative tactics (play). I am sure the French and the British would have created rules to deter the Germans bltizkrieging through the Ardennes and the use of combined arms. Learn the game, and if it is a good one, enjoy it. The HPS and TS games are pretty good, but they can never recreate war or ACW war. The same goes for the Napoleonic series. Not to say they cannot be improved.
Multi or single is not better both are unrealistic it is matter of preference that is it.
I remember being accused of all I know to do is surround and eliminate. I say if you want to pretend that while you are deploying the enemy will be watching and grading you for form then kudos.
Of course this my opinion and goes with the idea that you should find opponents that are compatible with your views of play, and it is play.
I think that there are different levels of knowledge between players. The great thing about these game it is not just about who knows how to manipulate the system, although that is a big advantage, it also about rewarding those who know how to maneuver and bring the about a battle to their advantage. The tactics about destroying an opponent’s regiment is secondary. If you are out of position and your opponent knows it you lost.
What is good about this club is that we have all types.
Best Regards,
General Pierre D.
CSA Reserve Corps
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