Colonial Campaigns Club (CCC)
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New Night Boat Skirmish - 1776
https://wargame.ch/board/cc/viewtopic.php?f=6&t=5024
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Author:  838 [ Sun Dec 12, 2004 2:03 pm ]
Post subject:  New Night Boat Skirmish - 1776

Called "Night Supply Raid" it uses a portion of the Fort Ticonderoga map, a new PDT file allowing boat movement in water and just good old night raiding fun!

The Americans have three regiments that are equipped with boats. As the scenario starts they have landed. Their goal is to capture the British supply convoy (or as much of it as possible) and head back to the river. The convoy is desparately needed at the fort as they are low on ammo (all British units are low on ammo to begin the battle).

Meanwhile, a tory spy has rowed to tell Fraser about the mission. The British in the fort (Advanced Guard from Ticonderoga OB) are mustered out of bed and into ranks. As a result they release at different times.

The unsuspecting supply column guards are in their tents with sentries posted. And to top that off a group of Indians is in the area on their way to aid their British allies.

Low numbers of units should make this one fun to play again and again. 30 turns. About 1100 Americans vs. 1500 British.

Soon to be sent to Rich for posting at his site.

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