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Variable Battlefield Visibility https://wargame.ch/board/cc/viewtopic.php?f=6&t=8157 |
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Author: | Tricon [ Fri Nov 07, 2008 4:00 am ] |
Post subject: | Variable Battlefield Visibility |
Two questions... 1.) What are your feelings, or can you comment on, a game engine capability that would change battlefield visibility throughout a game simulating black powder smoke and / or low-hanging fog? 2.) Can you tell us about the visibility conditions in The Battle of Germantown or other battles where visibility was a major issue? Any other comments greatly appreciated! [8] [|)] |
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