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memory failing https://wargame.ch/board/cc/viewtopic.php?f=6&t=9404 |
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Author: | Stejones82 [ Tue Jan 08, 2013 11:09 pm ] |
Post subject: | memory failing |
Help me out gents - - the old mousetrap ain't what it used to be. Is there a defensive bonus in this engine for units that remain stationary? I seem to recall that units which do not move in sequential turns get a defensive bonus against incoming fire. As I recall, that is to simulate the units getting better positioned or even improving their defenses. Or is that some other game engine entirely? A brief rummaging of the user manual did not answer my question. Thanks |
Author: | Hwkhuntswalking [ Tue Jan 08, 2013 11:52 pm ] |
Post subject: | Re: memory failing |
I was taught that there is a bonus when conducting Offensive Fire Combat for units that did not expend any movement points the previous phase/turn... I've never actually tried to find that so stated in the user's manual though. |
Author: | Stejones82 [ Mon Feb 11, 2013 10:19 am ] |
Post subject: | Re: memory failing |
Anybody else care to give an input? The question is: Do units which do not move gain a defensive bonus which accumulates for each turn not-moved? Or am I thinking of another engine? |
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