Napoleonic Wargame Club (NWC)
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2D Cav Counter Update for BPW
https://wargame.ch/board/nwc/viewtopic.php?f=5&t=15312
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Author:  Bill Peters [ Wed Oct 07, 2015 9:06 pm ]
Post subject:  2D Cav Counter Update for BPW

Guys - the 2D counters for the older graphics in the Nap series were updated for Leipzig, 1814 and Bautzen but the other games, and in particular a new one, BPW, retain the old look. It is hard to pick out a 2D cav counter vs. an infantry counter in the 2D Zoom In view.

I updated the BPW file tonight and here are the results:

Before:

Image

After:

Image

Pretty easy to spot the cavalry counters now! :frenchcool1:

You can download the file from here. I also will be posting an entire set of graphics for all of the games to the SDC site. This file will not work for the other games as some of the flags were left off for nations that were not used in the game (Prussia, Russia and Austria).

The file goes in the Map subfolder for the Bonaparte's Peninsular War game.

Author:  S_Trauth [ Wed Oct 07, 2015 9:16 pm ]
Post subject:  Re: 2D Cav Counter Update for BPW

I think those are in the update candidate that Rich Hamilton has posted at his JTS development board; it was something that I changed when working on the graphics (as in correcting the flags and toning down the counter colors some).

This will also be added to the MP titles -and I guess eventually I will get around to adding them to REN but REN is a little bit of a different deal since I don't think that I will have all that much time to mess around with the 3d figures due to other project obligations. The 2d look will change there though.

Author:  Bill Peters [ Wed Oct 07, 2015 10:52 pm ]
Post subject:  Re: 2D Cav Counter Update for BPW

Now Steve if you can only get Rich to implement my Waterloo map tags set that I sent him ;)

In that set (which is just the map file ...) I changed the map tags to be normal without the + sign to the left of the placename. Also upsized that map tag text too.

Its funny too as Rich was telling me for some of my titles that the map tag text was too small - some of the customers wanted everything to use the largest text size ... but Waterloo came out with the smallest text size tags of all of the games.

I fixed it but as of the last Waterloo update - well still the same tags.

I dont have the file anymore... had sent it to Rich so I cant resend it if he doesnt have it ... :frenchcool

Author:  S_Trauth [ Thu Oct 08, 2015 12:27 am ]
Post subject:  Re: 2D Cav Counter Update for BPW

To be fair -I think it would be more honest of me to say that I think I probably have more ability to influence a .bmp file than I would a .map file, as more of a general statement.

Author:  Bill Peters [ Thu Oct 08, 2015 1:26 am ]
Post subject:  Re: 2D Cav Counter Update for BPW

Was just joking, Steve. I never ask someone else to lobby my case for me. :frenchsalute:

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