[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 384: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4762: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4764: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4765: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4766: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897)
Napoleonic Wargame Club (NWC) • View topic - "Army" morale

Napoleonic Wargame Club (NWC)

The Rhine Tavern

*   NWC   NWC Staff   NWC Rules   NWC (DoR) Records   About Us   Send Email Inquiry to NWC

*   La Grande Armée Quartier Général    La Grande Armée Officer Records    Join La Grande Armée

*   Allied Coalition   Allied Officers   Join Coalition

*   Coalition Armies:   Austro-Prussian-Swedish Army   Anglo Allied Army (AAA)   Imperial Russian Army

 

Forums:    ACWGC    CCC     Home:    ACWGC    CCC
It is currently Wed Aug 12, 2026 2:58 pm

All times are UTC - 5 hours




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: "Army" morale
PostPosted: Tue Mar 21, 2017 9:07 am 
Offline

Joined: Fri Oct 25, 2013 6:10 am
Posts: 24


Top
 Profile  
Reply with quote  
 Post subject: Re: "Army" morale
PostPosted: Tue Mar 21, 2017 12:57 pm 
Offline
User avatar

Joined: Fri Dec 06, 2013 10:55 am
Posts: 1721
Location: Bouches-de-l’Elbe
First, Bill Peters had an "Army Moral" rule in his Optional Command System, check out here:
viewtopic.php?f=5&t=11937

Now, if we every see something new is doubtful, we didn't see anything added to the Napi series for a long time.
I have higher hopes for a new company/programmer team taking the series over like WDS did for Panzer Battles and for some/all Panzer Campaign titles.

Anyhow, we have a strength report in game, there you get a percentage shown behind the name and that is afaik the percentage of men still in fighting condition(that means not routed or disrupted) from the original strength.
If this percentage could be used for a check vs maybe the Army leader values, the result could indicate the stance of the army.
Or maybe it could be a modifier for the command test.


Top
 Profile  
Reply with quote  
 Post subject: Re: "Army" morale
PostPosted: Tue Mar 21, 2017 4:49 pm 
Offline

Joined: Wed May 23, 2001 10:18 am
Posts: 6209
In a new series I have been working on over the last 3 years we use Army Morale as well as organization morale too. Thus if an org suffers too much cohesion loss it no longer is offensive capable (meaning you cant issue it an Attack order). The units could still melee to get out of a bad situation (escape) but you could not order them to take a position.

Really - we could do the same kind of thing with this series .. just would take a lot of checking.

Thus if a formation loses 33% for instance you could say that it not longer would initiate an offensive. It would have to hold its ground, retreat or escape. Advancing would only be possible as "maneuver movement" as the rest of the army goes forward.

Formations that lose 66% are hors de combat and must just stay in place as much as possible even if the army advances. They basically have lost any initiative to advance for a day.

_________________


Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.09)


Top
 Profile  
Reply with quote  
 Post subject: Re: "Army" morale
PostPosted: Wed Mar 22, 2017 3:29 am 
Offline

Joined: Tue May 29, 2001 9:12 am
Posts: 1411
Location: United Kingdom
Isn't there a sort of army morale with the leadership rating at the start of each turn. When the Command rating goes yellow and the rating may change?


Top
 Profile  
Reply with quote  
 Post subject: Re: "Army" morale
PostPosted: Wed Mar 22, 2017 7:34 am 
Offline

Joined: Fri Oct 25, 2013 6:10 am
Posts: 24
The BG/HPS games at least (I don't have any others) already know each individual unit's "Fatigue" and "Strength"... so assuming you started the day with 20,000 men with 0 fatigue... your army morale would be 20000/0.. or "infinity" (I guess anything is possible at the beginning of the day).

Then half way through the battle you might be left with 15,000 men and an average fatigue of 5.. so your army morale is now 15000/5 or 3000.

The "morale check" (if we applied something like the R.E Lee process) would now have to be below 3000 to pass, rather than infinity... so units are more likely to rout.

I don't know the full R.E Lee algorithm or logic.. as I described, each unit had a sliding scale for Disorder as well as Fatigue and they both contributed (I guess equally). but you can see how it worked.

Even if you only suffered 5000 casualties, if the fatigue/disorder level changed from 1 to 5, the army morale in this example would change from 20,000 to 3000. If the "fatal" army moral level was set at 2000 say .. our commander with "just" 5000 casualties and fatigue 5... (which let's face it, hardly concerns anyone playing BG/HPS.. ) would now just start to get a little worried.

One other aspect R.E Lee had (Bill reminded me) was that a unit in a particularly bad way would refuse to advance into melee... You would get a surly "No suh!" :displeased: from the game audio and they just wouldn't shift..

You could still move the unit normally :frenchcharge: and use ranged offensive fire.. just the cold steel was out of the question... although if you were wise, you'd realize that this unit needed time to recover. They were otherwise a ready rout-candidate.


:frenchsalute:

Lt Serena


Top
 Profile  
Reply with quote  
 Post subject: Re: "Army" morale
PostPosted: Thu Apr 06, 2017 12:39 am 
Offline

Joined: Wed May 23, 2001 10:18 am
Posts: 6209
Andy - no, there is no army morale in the JTS Nap series. There is a command check which is to determine if leaders are in command and if their subordinate units can recover from Disorder. That is about as close to "army morale" as it gets.

The JTS Nap series rewards the player that can keep his troops in command control. Andy and I have been gobbling up each other's leaders in our playtest game of the Battle of Messkirch, 5 May 1800. A truly great scenario to play but Andy and I got into a big fight in the center and it cost me quite a few senior leaders, guns and cavalry. Andy will attest that when the new game does come out this scenario will be hugely popular to play. Lots of options for both sides and a map extension gave the French more operational options which led to a more satisfying experience really for both sides.

_________________


Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.09)


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 33 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
POWERED_BY
Localized by Maël Soucaze © 2010 phpBB.fr