Download here:
http://johntillersoftware.com/Updates.htmlChanges for Campaign Waterloo 1.08
- Added 3D maps from Old Banshee
- Updated 2D graphics by David Freer, Steve Trauth
- Melee across a hexside or into a hex that would cause Disorder results in the same Melee penalty as if the unit was Disordered.
- Units defending in Melee fire at 100% fire.
- No Detached Melee optional rule introduced.
- Movement Threat Disorder optional rule introduced.
- Added button to return to Default on the Optional Rules Dialog.
- A/I adjustments to path finding, target acquisition, stacking and other tweaks.
- Added "True" 2D zoom view
- Added 11 new 2D icons to more easily differentiate unit types at a glance, credit Steve Trauth
- Added points for Supply losses to all scenarios.
- Changed the way Division Colors display on the counters.
- PDT changes:
Reduced maximum vis to 20 hexes during daylight hours to encourage scouting
Reduced max stacking to 1800 troops
Increased stacking factor to 3 from 2 for cavalry
Slight increase to Divisional commanders radius
Changed probability of ammo loss for all nations
Changed probability of artillery ammo loss for all nations
Reduced abatis fire factor from 45 to 25
Increased bridge movement cost from 1 to 2
- Included the Expansion Pack by Hans Boersma (scenarios in list # 200 - 209)
- Fix for LOS issue.