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More on 066. Battle On the Minico
https://wargame.ch/board/nwc/viewtopic.php?f=67&t=17360
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Author:  Bill Peters [ Mon Jan 08, 2024 10:42 am ]
Post subject:  More on 066. Battle On the Minico

I wanted to post a note about scenario 066. Battle on the Mincio from Campaign Marengo. Hold off on playing this one for now. I am just now getting to the 2nd day of the battle and realize that I did not add in enough game turns. As my Allies emerged from their camps on the morning of the second day, I counted out the hexes to the locations I needed to take to win and realized that I would come up short even if the French forces got completely out of the way.

The updated version will include an additional 78 turns taking it up to the last Dusk turn.

The map is 350+ hexes wide. I had not considered that when I built the scenario.

The first day scenario will have less than 100 turns making it more manageable for those players that do not want to slog through a long scenario. I might even look at building smaller scenarios for it as well. The battle breaks down nicely into 4-5 sub-battles. More on this later.

Author:  Bill Peters [ Thu Jan 11, 2024 8:39 pm ]
Post subject:  Re: More on 066. Battle On the Minico

Today I built a Turn Track for this scenario. You can grab it here. It will be used for the revised version of the scenario. You will also be able to use it for the First Day version of the scenario.

Author:  Bill Peters [ Tue Apr 30, 2024 8:50 am ]
Post subject:  Re: More on 066. Battle On the Minico

This scenario will be included in the Marengo Campaign 4.08 update.

Author:  Christian Hecht [ Wed May 01, 2024 6:04 am ]
Post subject:  Re: More on 066. Battle On the Minico

Thanks Bill.

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