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3. IMO to cross a bridge you must be in column so the Tactic of defending 1 hex back from the bridge is GAMEY IMO Because the column unit Movement points go to zero as soon as they cross
I just finished a game (won by my esteemed opponent) during which I was defending right at a bridge. My units came under
very effective artillery fire, and I move them back one hex into the woods to lessen the effect of the guns. In another recently completed game, my artillery did the same to my opponent. He moved his unit back to mitigate the effects of the guns. In both instances all concerned understood what was happening.
I do see how this could be abused, but I believe it's simply a case of finding playing partners you trust not to do this without good cause.