I believe the elevation modifier tops out at 2 levels (so you can only get a maximum of -40), so this combined with the -40 for the woods would give you the -80 instead of the other figure you expected.
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Tulane83</i>
<br />My partner and I are currently engaged in a fierce struggle at Gettysburg with a fine Yank officer. We are lucky enough to hold the high ground of Big Round Top. The elevation is 620 feet at hex 81,100. Yank artillery at hexes 78,104; 79,104; and 79,105 is firing away at our position. The elevation of those hexes is 470 feet. The firing modifier they suffer is -80%. This seems too low. My units are in woods, a -40% modifier, and are 5 elevation changes higher, which should account for a modifier of -20% per elevation change. As I see it, his guns should suffer a -140% modifier unless I am flanked. Am I wrong on this or is there a problem with how the game sees those elevations? Thanks for the help.
Very Respectfully,
LTG L. G. Bertolino
The Pelican State Brigade
Commander, Bishop's Corps, AotM
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
Colonel
3rd Bde/1st Div/17th Corp
Army of the Tennessee
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