Rich,
To answer your question directly, yes.
Scenario balance is different between playing single or multi phase. Also, scenario balance is different between solitaire and head-to-head play, whether it be PBEM, Hot Seat or On-line.) Furthermore, scenario balance is different depending upon the type of Optional Rules used.
I realise play testing time is limited, but as many different situations that can be tried should be.
My biggest recommendation to all HPS designers for John's EAW, ACW and Nap engines is two-fold. First, take the time to make a set of scenarios that are balanced playing against the AI as either side. This is time consuming because of the AI scripting, but with a more robust solitaire capability sales will improve, and secondly at the bottom of each scenario description indicate how the scenario was play tested, either single or multi phase, and list which optional rules were used. This will tell players where 'balanced' can be found. Then they can veer away from that point to their own taste.
MajGen Al 'Ambushed' Amos
3rd "Amos' Ambushers" Bde, Cavalry Division, XX Corps, AoC
The Union Forever! Huzzah!
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